decode: proto 302 · 2358 stat syncs · 990 zone events · 962 soldier mappings · 3.91s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| mizbInchkeee | 1138▲ +4 | 207 | 77 | 1 | 0 | 8 | 4.81 | 0 | 9035 |
| MONSTER_0_0 | 581▲ +12 | 114 | 20 | 2 | 5 | 7 | 3.80 | 0 | 5852 |
| WefSking (AI) | — | 43 | 19 | 2 | 30 | 5 | 1.43 | 0 | 3618 |
| sagamingkotso (AI) | — | 30 | 20 | 0 | 26 | 6 | 0.94 | 0 | 2508 |
| yoianammano12 (AI) | — | 44 | 23 | 0 | 0 | 7 | 1.16 | 0 | 2040 |
| KentocosFlam (AI) | — | 27 | 15 | 0 | 14 | 7 | 0.66 | 0 | 1914 |
| icveripper (AI) | — | 25 | 21 | 0 | 0 | 6 | 0.71 | 0 | 1504 |
| limp34983 (AI) | — | 21 | 13 | 1 | 2 | 9 | 0.40 | 0 | 1408 |
| Foort52180 (AI) | — | 18 | 14 | 1 | 0 | 7 | 0.49 | 0 | 1369 |
| Friendiere (AI) | — | 16 | 13 | 0 | 0 | 6 | 0.47 | 0 | 994 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| alex_rogalev2017 | 582▼ -81 | 113 | 85 | 3 | 0 | 11 | 2.76 | 1 | 7095 |
| DopPring (AI) | — | 39 | 25 | 0 | 12 | 9 | 0.85 | 1 | 2784 |
| areanut (AI) | — | 28 | 18 | 1 | 0 | 9 | 0.47 | 1 | 2265 |
| ofleyay100 (AI) | — | 14 | 13 | 0 | 6 | 12 | 0.23 | 2 | 2139 |
| Inaap (AI) | — | 25 | 20 | 0 | 0 | 11 | 0.45 | 1 | 1924 |
| AW42258 (AI) | — | 32 | 13 | 0 | 0 | 10 | 0.57 | 1 | 1860 |
| IDcIs (AI) | — | 30 | 20 | 0 | 0 | 10 | 0.54 | 1 | 1794 |
| FixusChao (AI) | — | 25 | 10 | 0 | 8 | 10 | 0.45 | 0 | 1604 |
| Zeron (AI) | — | 24 | 17 | 0 | 0 | 12 | 0.34 | 0 | 1380 |
| xMerlow (AI) | — | 16 | 13 | 0 | 0 | 10 | 0.31 | 0 | 944 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:21 | sector_1_a | Team 2 | 13 | alex_rogalev2017, areanut, ofleyay100, IDcIs, Inaap |
| 17:29 | sector_2_a | Team 2 | 6 | AW42258, ofleyay100, DopPring |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.