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Manchuria RadioInvasion · invasion · SQUADS · standard
2026-06-11 11:20start (UTC)
27:49length
1097kills
Team 1winner

decode: proto 302 · 3113 stat syncs · 1146 zone events · 1160 soldier mappings · 3.48s · game 0.7.4.72

Scoreboard

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
andradu12854▼ -1461157200113.2926725
turk#11807▼ -25863815743.4426687
JeengSaber (AI)733811681.7015394
manutanger10317 (AI)622802101.1734139
GOAIICOM (AI)612904101.1724134
8d9au3wtu (AI)321903090.6833933
SlimKing (AI)583600111.0913710
sozuru112 (AI)412200100.7143610
Picka (AI)40290271.0033314
guil194342 (AI)51231081.2103014

Team 2 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Naxel90 (AI)5230040150.6304232
PES3R99856 (AI)4613112100.7302659
Zomorpe36127 (AI)4220020110.6902636
Captarris (AI)502214130.6802518
danc13 (AI)45290490.8802438
Devonos19983 (AI)421802110.7102133
burnlick (AI)461302110.7502086
RegaJouse (AI)341908100.5801962
kangylonggam14 (AI)401502110.6601892
xufp2hiang8 (AI)2613012120.4101706
Mekaligula 1310014.330510

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:51sector_1_aTeam 111turk#11, andradu12, SlimKing, manutanger10317, sozuru112, 8d9au3wtu
8:30sector_2_aTeam 15turk#11, andradu12, manutanger10317, sozuru112
11:45sector_3_cTeam 110Picka, sozuru112, 8d9au3wtu, GOAIICOM, JeengSaber
21:23sector_4_aTeam 15Picka, manutanger10317, 8d9au3wtu
27:39sector_5_bTeam 110Picka, sozuru112, GOAIICOM
1–5 of 5 captures
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All decoded stats (306 values) — raw JSON

1–21 of 21 players
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Playerassistsbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsengineer_building_usageengineer_rally_point_usagekills_while_defending_pointlong_range_killskills_while_attacking_pointpoints_capturedfortification_destoyedtank_killsbest_killstreak_riflebest_possessed_infantry_killstreak_10headshotskills_by_rifle_kindrifle_killsinfantry_squad_wipeoutkills_by_medic_kindkills_by_sniper_kindbest_killstreak_meleebest_killstreak_submachine_guncrew_tnt_killsfirst_bloodfortification_builtkills_by_engineer_kindmelee_killsshotgun_killssubmachine_gun_killsvehicle_tnt_kills
TOTAL1256943227633113108522010555892021039719319334211658332473196239811141172111211
andradu1256725149216351111599111722341139103277912
turk#11366871542162558676423173825136185380121141721111
JeengSaber (AI)7539414015439735088838111
Naxel90 (AI)9423213004821652251520203032
manutanger10317 (AI)941391343353116221101112832
GOAIICOM (AI)941341373252116114102212922
8d9au3wtu (AI)53933137734710321691515193
SlimKing (AI)737101345453125830113611
sozuru112 (AI)636101352558114124102241
Picka (AI)1033141428740840237111293
guil194342 (AI)11301414322429514082311
PES3R99856 (AI)72659138646311462310661311
Zomorpe36127 (AI)226361371361124219111010202
Captarris (AI)2251813346741450211322221
danc13 (AI)32438122045194516922291
Devonos19983 (AI)521331357459124216111118
burnlick (AI)11208613544611246191111131
RegaJouse (AI)31962139155911341610441921
kangylonggam14 (AI)418921345361124018111115
xufp2hiang8 (AI)5170613582631326101266132
Mekaligula2510132113113131151313111321
1–21 of 21 players
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Weapon breakdown

1–25 of 272 weapon rows12311next ›
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Player WeaponKills
environment / unattributed11
8d9au3wtuFedorov Rifle 5 Rounds6
8d9au3wtuMosin M19075
8d9au3wtuMosin M915
8d9au3wtuMosin M444
8d9au3wtuSks 444
8d9au3wtuMosin M91 302
8d9au3wtuPpd 342
8d9au3wtuBerezin Smg1
8d9au3wtuPps 431
8d9au3wtuRoks 21
8d9au3wtuWinchester 18951
CaptarrisExplosion Pack9
CaptarrisArisaka Type 99 Late7
CaptarrisNambu Type 96 Lmg7
CaptarrisArisaka Type 99 Long6
CaptarrisArisaka Type 99 Early Short4
CaptarrisArisaka Type 99 Early Sniper4
CaptarrisType Hei Rifle4
CaptarrisArisaka Type 99 Long Sniper3
CaptarrisJapanese Type I Carcano3
Captarrisenvironment / unattributed2
CaptarrisArisaka Type 382
CaptarrisArtillery1
CaptarrisMp 28 Jp1
1–25 of 272 weapon rows12311next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.