decode: proto 302 · 2241 stat syncs · 500 zone events · 743 soldier mappings · 2.95s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ÜberMax | 1424▲ +19 | 87 | 42 | 3 | 7 | 7 | 2.64 | 2 | 6453 |
| Marshalska | 1128▼ -4 | 65 | 33 | 2 | 0 | 4 | 3.25 | 0 | 4641 |
| onionish | 1183▼ -39 | 83 | 37 | 0 | 0 | 7 | 1.98 | 0 | 4290 |
| Volkolak1911 | 540▼ -129 | 59 | 17 | 0 | 17 | 5 | 2.11 | 0 | 3745 |
| AntonielDex (AI) | — | 22 | 13 | 0 | 8 | 6 | 0.65 | 2 | 2364 |
| DeadBoss (AI) | — | 17 | 5 | 0 | 0 | 4 | 0.77 | 1 | 2280 |
| fmcsmonst (AI) | — | 11 | 4 | 0 | 0 | 5 | 0.39 | 2 | 1860 |
| owringchplays (AI) | — | 12 | 4 | 0 | 6 | 5 | 0.46 | 1 | 1704 |
| Ovely (AI) | — | 7 | 3 | 0 | 2 | 4 | 0.27 | 1 | 1298 |
| Scoller51467 (AI) | — | 15 | 4 | 1 | 0 | 6 | 0.47 | 0 | 1055 |
| LXL0222 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| tkgs117@live | 891▲ +22 | 60 | 26 | 1 | 16 | 5 | 2.14 | 0 | 3787 |
| MATPAC#7 | 924▼ -76 | 38 | 17 | 0 | 21 | 7 | 0.97 | 1 | 2741 |
| Jonny_Quest_ | 984▼ -16 | 49 | 15 | 1 | 14 | 2 | 3.27 | 0 | 2592 |
| me1sx56yj (AI) | — | 21 | 11 | 0 | 24 | 6 | 0.57 | 1 | 2329 |
| Ozlichi (AI) | — | 23 | 10 | 1 | 10 | 9 | 0.49 | 1 | 2264 |
| Sada14544 (AI) | — | 26 | 18 | 0 | 8 | 6 | 0.68 | 0 | 1729 |
| ImZiones (AI) | — | 23 | 7 | 0 | 0 | 10 | 0.43 | 1 | 1430 |
| LondBean (AI) | — | 19 | 6 | 0 | 0 | 8 | 0.41 | 1 | 1330 |
| GaryMon14916 (AI) | — | 15 | 6 | 0 | 0 | 9 | 0.32 | 1 | 1160 |
| Devil11044 (AI) | — | 17 | 4 | 0 | 0 | 7 | 0.49 | 0 | 630 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_3_b | Team 1 | 10 | ÜberMax, Ovely, AntonielDex, owringchplays |
| 6:36 | sector_2_a | Team 2 | 12 | MATPAC#7, Ozlichi, ImZiones, LondBean, GaryMon14916, me1sx56yj |
| 12:37 | sector_2_a | Team 1 | 6 | ÜberMax, fmcsmonst, AntonielDex |
| 15:43 | o0h12 | Team 1 | 8 | DeadBoss, fmcsmonst |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.