decode: proto 302 · 2185 stat syncs · 790 zone events · 875 soldier mappings · 5.14s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| TheCadiz_@psn | 1073▲ +2 | 111 | 60 | 0 | 10 | 7 | 3.96 | 0 | 5556 |
| FrankiesFurball@live | 1505▲ +2 | 99 | 31 | 0 | 26 | 2 | 5.50 | 0 | 4560 |
| camel1505@psn | 1186▲ +0 | 92 | 32 | 2 | 12 | 4 | 6.57 | 0 | 4546 |
| BigBabba114 (AI) | — | 68 | 21 | 0 | 0 | 6 | 2.06 | 0 | 3634 |
| nouneggaming (AI) | — | 16 | 10 | 0 | 22 | 5 | 0.52 | 0 | 1774 |
| Enoot (AI) | — | 30 | 12 | 0 | 0 | 6 | 0.88 | 0 | 1604 |
| Elvinlixxx (AI) | — | 31 | 16 | 0 | 0 | 5 | 1.11 | 0 | 1490 |
| saulexvie (AI) | — | 16 | 14 | 0 | 10 | 7 | 0.43 | 0 | 1476 |
| teastin9001 (AI) | — | 27 | 15 | 0 | 0 | 6 | 0.82 | 0 | 1400 |
| piggy3131 (AI) | — | 29 | 15 | 0 | 0 | 6 | 0.91 | 0 | 1340 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| surro_paraco@psn | 964▲ +1 | 87 | 73 | 0 | 0 | 12 | 1.28 | 1 | 5532 |
| DvlDog@live ✗ | 1212▼ -16 | 20 | 9 | 0 | 41 | 4 | 1.11 | 0 | 2484 |
| Mickillagu (AI) | — | 26 | 24 | 1 | 0 | 7 | 0.62 | 0 | 2206 |
| Wcgtork (AI) | — | 21 | 15 | 1 | 4 | 11 | 0.33 | 1 | 1874 |
| gef9gfq6o (AI) | — | 21 | 18 | 0 | 0 | 6 | 0.55 | 1 | 1671 |
| KeyOne (AI) | — | 18 | 16 | 0 | 0 | 13 | 0.26 | 1 | 1575 |
| themchehastov (AI) | — | 25 | 12 | 1 | 0 | 10 | 0.40 | 0 | 1475 |
| DMUNCuro (AI) | — | 20 | 15 | 0 | 4 | 8 | 0.43 | 0 | 1214 |
| gonparplay1331 (AI) | — | 18 | 11 | 0 | 0 | 6 | 0.41 | 0 | 1145 |
| Hero17101 (AI) | — | 12 | 7 | 0 | 6 | 8 | 0.24 | 0 | 824 |
| Asosmore (AI) | — | 6 | 5 | 1 | 0 | 5 | 0.17 | 0 | 430 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:31 | sector_1_a | Team 2 | 6 | surro_paraco@psn, gef9gfq6o, Wcgtork, KeyOne |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.