decode: proto 302 · 1698 stat syncs · 694 zone events · 692 soldier mappings · 3.45s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Boneasa1 ✗ | 400▲ +147 | 84 | 81 | 2 | 20 | 10 | 1.75 | 0 | 6678 |
| Vasyll2 | 1331▲ +331 | 37 | 24 | 2 | 0 | 6 | 1.76 | 0 | 2475 |
| daaviiddrhlm | 494▼ -13 | 35 | 20 | 0 | 0 | 9 | 0.95 | 0 | 1875 |
| Alvaritoluzon@psn | 400 | 20 | 15 | 1 | 0 | 9 | 0.43 | 0 | 1400 |
| offline-hamlet33@psn ✗ | 400▲ +150 | 14 | 12 | 2 | 0 | 3 | 1.56 | 0 | 1345 |
| Stalko04@psn | 1016▼ -5 | 20 | 10 | 0 | 0 | 6 | 0.65 | 0 | 1260 |
| Yen_Jev@psn | 400 | 19 | 17 | 0 | 0 | 7 | 0.68 | 0 | 1145 |
| NGTH560u | 1019▲ +60 | 15 | 9 | 0 | 9 | 2 | 1.50 | 0 | 1119 |
| GODSOSES (AI) | — | 11 | 7 | 0 | 2 | 7 | 0.32 | 0 | 739 |
| grizzly7544 | 845▼ -13 | 11 | 6 | 0 | 0 | 4 | 0.69 | 0 | 570 |
| damiano2800 | 400 | 7 | 2 | 0 | 0 | 11 | 0.12 | 0 | 480 |
| mastartacho (AI) | — | 3 | 3 | 0 | 2 | 1 | 0.50 | 0 | 254 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| brongar | 1271▲ +16 | 61 | 36 | 2 | 3 | 8 | 1.42 | 0 | 3710 |
| NorsFir3 | 1482▲ +18 | 66 | 6 | 2 | 8 | 3 | 3.88 | 0 | 3425 |
| Leeviz08@live | 1046▼ -7 | 63 | 15 | 0 | 0 | 9 | 1.54 | 0 | 2533 |
| stal06064 | 1306▲ +10 | 58 | 13 | 1 | 0 | 7 | 1.61 | 0 | 2455 |
| mi101ni@psn | 995▲ +28 | 24 | 5 | 0 | 29 | 6 | 0.73 | 0 | 1822 |
| ParallelElk5856@live | 484▼ -46 | 18 | 8 | 0 | 0 | 2 | 2.00 | 0 | 900 |
| 勃艮第的寄农 ✗ | 400▼ -41 | 13 | 7 | 0 | 0 | 4 | 1.00 | 0 | 690 |
| wolverine_85 | 400▼ -96 | 14 | 0 | 0 | 0 | 2 | 1.00 | 0 | 420 |
| drha3 | 400▼ -1 | 8 | 4 | 0 | 0 | 3 | 0.38 | 0 | 360 |
| alfulan14 (AI) | — | 4 | 2 | 0 | 0 | 4 | 0.17 | 0 | 204 |
| SKOMIS (AI) | — | 3 | 0 | 0 | 0 | 5 | 0.12 | 0 | 90 |
| wont_wail4@psn ✗ | — | 0 | 0 | 0 | 4 | 1 | 0.00 | 0 | 78 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.