decode: proto 302 · 1427 stat syncs · 582 zone events · 458 soldier mappings · 1.64s · game 0.7.4.72
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:06 | sector_1 | Axis | 11 | Bruce-pupi89@psn, enfado_mediano18@psn, ZunixJ30@psn, kotetsuhaneko@psn |
| 6:03 | sector_2 | Axis | 9 | ZunixJ30@psn, tylle1109400, fuego_creativo1@psn, jetstaled218 |
| 6:40 | sector_2 | Axis | 1 | BlueBalls212@psn |
| 8:16 | sector_3 | Axis | 8 | ZunixJ30@psn, tylle1109400, ROWDYRAUDER@live, fuego_creativo1@psn, jetstaled218, BlueBalls212@psn |
| 10:17 | sector_3 | Axis | 10 | Bruce-pupi89@psn, enfado_mediano18@psn, fuego_creativo1@psn, BlueBalls212@psn |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.