decode: proto 302 · 1724 stat syncs · 408 zone events · 530 soldier mappings · 2.23s · game 0.7.4.72
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:40 | capzone[poly] | Japan | 17 | kuma3_in_forest@psn, stalininkurkut, Junki3231445@live, jhyxjxfce1 |
| 1:45 | street | USSR | 3 | kyhq, jokerjecsan |
| 3:10 | hotel | Japan | 1 | stalininkurkut |
| 3:21 | street | Japan | 6 | Conquicz, Korvitsa_onu, SunRise#13 |
| 5:14 | hotel | USSR | 2 | Djonn90 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.