decode: proto 302 · 1601 stat syncs · 548 zone events · 462 soldier mappings · 2.01s · game 0.7.4.72
Assists are approximate — the replay records a lower assist count than the in-game scoreboard shows; all other columns match the in-game values.
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:42 | capzone[poly] | Japan | 10 | 千禧年学院传奇车长天童爱丽丝, yxr1jukczg |
| 1:53 | railway_station | Japan | 7 | Bigmozie_505@psn, DorPAKSN |
| 1:55 | street | USSR | 4 | BlackStot98814 |
| 2:25 | post_office | USSR | 11 | pizzuti4, ひろまおじゃぱにぃず, MARSHAL1988_CN |
| 2:27 | hotel | Japan | 7 | Bigmozie_505@psn |
| 3:17 | street | Japan | 12 | NoobHfxDave@live, 千禧年学院传奇车长天童爱丽丝, hoooolonside, АУРИУС |
| 3:35 | post_office | Japan | 10 | Pantene_Oficial, PoohJinping |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions or corrections? rollcallstats [at] gmail.com.