decode: proto 302 · 2886 stat syncs · 0 zone events · 1132 soldier mappings · 6.05s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| terev0@live | 1151▲ +151 | 119 | 65 | 4 | 0 | 7 | 3.72 | 0 | 6839 |
| Orcface9957@live | 469▲ +69 | 79 | 49 | 1 | 28 | 10 | 1.34 | 0 | 5370 |
| Vanila25RU@live | 1189▲ +189 | 71 | 43 | 1 | 30 | 9 | 1.31 | 0 | 4982 |
| BossyDog692@live | 1022▲ +22 | 55 | 25 | 1 | 28 | 19 | 0.67 | 0 | 3609 |
| ShadySoup7363@live ✗ | 400▲ +25 | 50 | 19 | 3 | 0 | 9 | 1.28 | 0 | 3472 |
| ssjqjj2php (AI) | — | 36 | 22 | 1 | 0 | 14 | 0.47 | 0 | 2504 |
| nottadmarkv (AI) | — | 20 | 9 | 0 | 0 | 11 | 0.34 | 0 | 1821 |
| TheFucex47 (AI) | — | 23 | 6 | 1 | 6 | 12 | 0.35 | 0 | 1627 |
| ormans6889 (AI) | — | 24 | 12 | 0 | 2 | 11 | 0.40 | 0 | 1594 |
| DankyCana (AI) | — | 9 | 2 | 0 | 6 | 8 | 0.21 | 0 | 773 |
| fissunth1818 (AI) | — | 5 | 0 | 0 | 0 | 0 | 0.83 | 0 | 0 |
| PandaMreast60 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CanineBrush4716@live | 1388▲ +23 | 211 | 33 | 1 | 4 | 10 | 2.89 | 0 | 8754 |
| IchorofCanaan@live | 1525▲ +1 | 95 | 13 | 7 | 44 | 12 | 1.27 | 0 | 5891 |
| jmarq2@live | 1338▼ -21 | 67 | 7 | 7 | 2 | 8 | 2.48 | 0 | 5118 |
| lovelycat52968@live | 1388▼ -67 | 48 | 14 | 1 | 39 | 5 | 2.40 | 0 | 3573 |
| chingart (AI) | — | 28 | 14 | 0 | 10 | 8 | 0.55 | 0 | 1758 |
| blaosen16 (AI) | — | 21 | 9 | 0 | 0 | 9 | 0.45 | 0 | 1329 |
| lolinocigg (AI) | — | 30 | 3 | 0 | 0 | 11 | 0.52 | 0 | 1220 |
| danixloy (AI) | — | 10 | 8 | 0 | 16 | 7 | 0.23 | 0 | 1194 |
| nickbar1223 (AI) | — | 24 | 6 | 0 | 0 | 12 | 0.37 | 0 | 1104 |
| Kamocoun (AI) | — | 15 | 8 | 0 | 0 | 7 | 0.30 | 0 | 804 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:33 | sector_1 | Team 1 | 0 | |
| 16:39 | sector_1 | Team 1 | 0 | |
| 21:18 | sector_2 | Team 1 | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.