decode: proto 302 · 1823 stat syncs · 0 zone events · 731 soldier mappings · 2.75s · game 0.7.4.72
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| jules62R@psn | 1028▲ +28 | 89 | 63 | 0 | 0 | 3 | 6.36 | 0 | 5253 |
| chewicas_19@psn | 1396▼ -16 | 54 | 47 | 1 | 4 | 2 | 7.71 | 0 | 3961 |
| antoz11252 (AI) | — | 39 | 25 | 0 | 2 | 7 | 1.08 | 0 | 3037 |
| Deverry973@psn | 779▼ -35 | 47 | 28 | 1 | 0 | 2 | 3.62 | 0 | 2895 |
| Shotzen44221 (AI) | — | 30 | 22 | 0 | 0 | 3 | 1.58 | 0 | 2703 |
| iLakeShadow21 (AI) | — | 24 | 12 | 0 | 0 | 7 | 0.62 | 0 | 2445 |
| Exienalree (AI) | — | 26 | 17 | 1 | 8 | 7 | 0.60 | 0 | 2379 |
| Dannek2167 (AI) | — | 32 | 12 | 2 | 0 | 7 | 0.80 | 0 | 2205 |
| Fincetoatt (AI) | — | 23 | 8 | 0 | 2 | 5 | 0.79 | 0 | 1657 |
| Icestor (AI) | — | 22 | 16 | 0 | 0 | 6 | 0.65 | 0 | 1540 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| piouspkz@psn | 1353▲ +24 | 88 | 42 | 1 | 0 | 10 | 1.40 | 0 | 4530 |
| CreapeMusa (AI) | — | 28 | 20 | 0 | 6 | 8 | 0.62 | 0 | 1838 |
| Tacoziller557 (AI) | — | 31 | 17 | 0 | 2 | 7 | 0.78 | 0 | 1608 |
| changjian705 (AI) | — | 23 | 11 | 1 | 0 | 5 | 0.92 | 0 | 1505 |
| ISecneVenie (AI) | — | 11 | 5 | 0 | 20 | 10 | 0.20 | 0 | 1312 |
| PrefleyPanda (AI) | — | 17 | 11 | 0 | 4 | 7 | 0.47 | 0 | 1144 |
| Pestro41817 (AI) | — | 14 | 6 | 0 | 0 | 6 | 0.44 | 0 | 1030 |
| millake (AI) | — | 17 | 10 | 0 | 0 | 5 | 0.49 | 0 | 888 |
| JoleGovey (AI) | — | 18 | 6 | 0 | 0 | 5 | 0.67 | 0 | 774 |
| Primman (AI) | — | 12 | 9 | 0 | 2 | 6 | 0.31 | 0 | 744 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:29 | sector_1 | Japan | 0 | |
| 9:13 | sector_1 | Japan | 0 | |
| 11:22 | sector_2 | Japan | 0 | |
| 14:18 | sector_2 | Japan | 0 | |
| 19:30 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.