decode: proto 304 · 3044 stat syncs · 0 zone events · 1136 soldier mappings · 9.31s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| llSKYll | 1196▲ +42 | 107 | 33 | 4 | 55 | 10 | 1.81 | 0 | 7878 |
| KM057 | 1709▲ +10 | 84 | 19 | 4 | 7 | 4 | 4.42 | 0 | 5738 |
| ARAKINTB | 1205▲ +205 | 125 | 23 | 0 | 0 | 12 | 2.84 | 0 | 4945 |
| NANANTERO@live | 1083▲ +83 | 77 | 42 | 0 | 11 | 9 | 1.13 | 0 | 4314 |
| silvrhand2077@psn | 950▲ +29 | 75 | 30 | 1 | 0 | 9 | 1.47 | 0 | 3835 |
| Compahappy7@psn | 728▲ +4 | 49 | 33 | 1 | 21 | 9 | 0.88 | 0 | 3240 |
| jbwso7216 (AI) | — | 17 | 12 | 0 | 2 | 10 | 0.31 | 0 | 1412 |
| Helpizer21210 (AI) | — | 16 | 3 | 0 | 6 | 8 | 0.37 | 0 | 1014 |
| SuspicIt (AI) | — | 17 | 7 | 0 | 0 | 7 | 0.46 | 0 | 938 |
| Centhene (AI) | — | 9 | 4 | 0 | 8 | 9 | 0.19 | 0 | 878 |
| AirHeitoSair (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Iciin167 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| SuperPotoctor (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| abgonzo@psn | 1281▼ -6 | 110 | 64 | 3 | 0 | 14 | 1.43 | 0 | 6954 |
| parchav | 1113▼ -1 | 101 | 47 | 7 | 2 | 5 | 3.48 | 0 | 6932 |
| Sen7eS | 1217▼ -19 | 75 | 35 | 1 | 4 | 10 | 1.53 | 0 | 5224 |
| Exorcistae70011 | 1574▼ -1 | 45 | 37 | 0 | 41 | 2 | 5.00 | 0 | 4335 |
| Freddycruuger772@psn | 400 | 35 | 26 | 1 | 56 | 14 | 0.49 | 0 | 3754 |
| pickyaien12 (AI) | — | 29 | 16 | 0 | 0 | 14 | 0.35 | 0 | 1924 |
| c-ris28@psn | 400 | 33 | 22 | 0 | 0 | 5 | 1.57 | 0 | 1860 |
| CSGOBOBFONCH (AI) | — | 21 | 15 | 0 | 12 | 15 | 0.25 | 0 | 1727 |
| harekson (AI) | — | 23 | 16 | 1 | 6 | 17 | 0.26 | 0 | 1724 |
| RooseyMannet (AI) | — | 10 | 4 | 0 | 0 | 11 | 0.17 | 0 | 430 |
| hahadukman306 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Biggley (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| ALTPANDA6244 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Gametalis (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 6:23 | sector_1 | Japan | 0 | |
| 14:29 | sector_1 | Japan | 0 | |
| 24:10 | sector_2 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.