decode: proto 304 · 1696 stat syncs · 0 zone events · 662 soldier mappings · 3.31s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CheesySniper5866 | 1379▲ +34 | 105 | 66 | 3 | 25 | 4 | 5.00 | 0 | 7902 |
| Phostront (AI) | — | 38 | 12 | 0 | 8 | 5 | 1.27 | 0 | 2396 |
| thegamertrice (AI) | — | 24 | 12 | 0 | 0 | 5 | 0.92 | 0 | 2276 |
| editiek1021 (AI) | — | 22 | 7 | 0 | 14 | 5 | 0.79 | 0 | 2199 |
| Pieat36165 (AI) | — | 20 | 12 | 0 | 6 | 6 | 0.62 | 0 | 1972 |
| SosedLongBRA (AI) | — | 29 | 9 | 0 | 0 | 6 | 0.91 | 0 | 1925 |
| sebatemotis (AI) | — | 28 | 13 | 0 | 0 | 5 | 0.88 | 0 | 1758 |
| MassimMan (AI) | — | 29 | 10 | 0 | 0 | 3 | 1.53 | 0 | 1725 |
| aiemaran (AI) | — | 11 | 6 | 0 | 10 | 5 | 0.44 | 0 | 1469 |
| azelen17318 (AI) | — | 15 | 3 | 0 | 0 | 3 | 1.00 | 0 | 785 |
| _11thMS_POLICE ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 20 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Osamabinsnipin | 1389▼ -6 | 84 | 37 | 2 | 0 | 8 | 2.62 | 0 | 4050 |
| abhsfcbosi (AI) | — | 28 | 19 | 0 | 16 | 8 | 0.58 | 0 | 2298 |
| NoobHopmann (AI) | — | 29 | 24 | 0 | 0 | 5 | 1.00 | 0 | 1668 |
| TigerRobert (AI) | — | 16 | 10 | 0 | 12 | 7 | 0.44 | 0 | 1272 |
| BenjaS (AI) | — | 15 | 10 | 0 | 10 | 4 | 0.68 | 0 | 1164 |
| oyoushmelixa (AI) | — | 15 | 11 | 0 | 0 | 7 | 0.33 | 0 | 904 |
| kemissanchee (AI) | — | 21 | 4 | 0 | 0 | 5 | 0.72 | 0 | 850 |
| Rabbik11 (AI) | — | 17 | 6 | 0 | 0 | 5 | 0.57 | 0 | 770 |
| Liony48605 (AI) | — | 14 | 6 | 0 | 0 | 7 | 0.41 | 0 | 745 |
| SuGristy19180 (AI) | — | 5 | 3 | 0 | 0 | 4 | 0.24 | 0 | 248 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:59 | sector_1 | Japan | 0 | |
| 5:30 | sector_1 | Japan | 0 | |
| 9:15 | sector_2 | Japan | 0 | |
| 12:35 | sector_2 | Japan | 0 | |
| 15:40 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.