decode: proto 304 · 1691 stat syncs · 560 zone events · 709 soldier mappings · 4.76s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Perlo_Hoberena | 1029▲ +29 | 35 | 31 | 0 | 0 | 9 | 0.95 | 0 | 2240 |
| Serpent230@live ✗ | 400 | 35 | 25 | 1 | 0 | 8 | 1.25 | 0 | 2235 |
| andreikarembo#1 | 401▲ +1 | 30 | 22 | 3 | 0 | 11 | 0.44 | 0 | 2200 |
| OLEGATORru | 1001▲ +1 | 17 | 2 | 3 | 0 | 6 | 1.21 | 0 | 1875 |
| OMEGA__YAZAN@psn | 431▲ +2 | 23 | 23 | 0 | 0 | 5 | 0.82 | 0 | 1610 |
| fadovlife111 (AI) | — | 28 | 15 | 0 | 0 | 11 | 0.50 | 0 | 1415 |
| panda199191 (AI) | — | 18 | 13 | 0 | 0 | 13 | 0.27 | 0 | 1090 |
| deadlynight_wave | 674▲ +1 | 6 | 4 | 2 | 1 | 4 | 0.23 | 0 | 949 |
| yawoma70649 (AI) | — | 12 | 10 | 0 | 0 | 12 | 0.20 | 0 | 690 |
| zsomborbata ✗ | 400▲ +42 | 8 | 6 | 0 | 0 | 4 | 0.62 | 0 | 560 |
| DSandria (AI) | — | 3 | 2 | 0 | 0 | 7 | 0.08 | 0 | 160 |
| pkf2341 ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Nick (AI) | — | 5 | 0 | 0 | 0 | 0 | 1.25 | 0 | 0 |
| Maiseijongthe (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| sisauhunsing (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.25 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| KrOKoT | 1796▼ -0 | 80 | 20 | 4 | 1 | 2 | 8.89 | 0 | 4778 |
| DrFRIZE | 1686▲ +0 | 62 | 12 | 3 | 5 | 3 | 3.44 | 0 | 3939 |
| тандеренко222 | 1402▲ +0 | 60 | 18 | 1 | 8 | 5 | 2.73 | 0 | 3394 |
| JPJPAJ1 | 976▼ -24 | 67 | 2 | 1 | 0 | 4 | 4.79 | 0 | 2970 |
| Бобрабедного | 1526 | 65 | 20 | 0 | 0 | 3 | 3.82 | 0 | 2720 |
| cl_connie | 812▼ -188 | 44 | 10 | 0 | 0 | 4 | 2.32 | 0 | 1997 |
| yeenorn (AI) | — | 23 | 16 | 0 | 8 | 6 | 0.66 | 0 | 1554 |
| rayjaver (AI) | — | 16 | 8 | 0 | 6 | 4 | 0.76 | 0 | 988 |
| WWPadi (AI) | — | 15 | 3 | 0 | 0 | 5 | 0.50 | 0 | 790 |
| Spb6x88 (AI) | — | 11 | 3 | 0 | 8 | 5 | 0.38 | 0 | 556 |
| Aszoke18663 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Simperkami (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.