decode: proto 304 · 1428 stat syncs · 346 zone events · 513 soldier mappings · 3.31s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Dimas_vas | 1252▼ -21 | 71 | 13 | 0 | 15 | 3 | 3.74 | 0 | 3594 |
| Жигулевск0е | 868▼ -132 | 72 | 12 | 2 | 1 | 1 | 14.40 | 0 | 3280 |
| maskat14111 (AI) | — | 22 | 13 | 0 | 0 | 5 | 1.00 | 0 | 1295 |
| skilsaul (AI) | — | 14 | 9 | 0 | 14 | 4 | 0.67 | 0 | 1288 |
| angeligobooool (AI) | — | 18 | 6 | 0 | 0 | 5 | 0.62 | 0 | 840 |
| minhminik2 (AI) | — | 12 | 6 | 0 | 0 | 6 | 0.39 | 0 | 580 |
| draloconh (AI) | — | 10 | 6 | 0 | 0 | 4 | 0.43 | 0 | 555 |
| Turcien (AI) | — | 7 | 1 | 0 | 4 | 3 | 0.33 | 0 | 499 |
| CrySham (AI) | — | 9 | 5 | 0 | 0 | 4 | 0.43 | 0 | 460 |
| Juanferm37 (AI) | — | 6 | 1 | 0 | 0 | 3 | 0.32 | 0 | 315 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RVshka | 1545▲ +41 | 88 | 31 | 0 | 21 | 3 | 5.18 | 1 | 4716 |
| mister1904 (AI) | — | 14 | 8 | 1 | 4 | 3 | 0.74 | 2 | 2039 |
| Marionat (AI) | — | 16 | 11 | 0 | 8 | 3 | 0.59 | 2 | 1904 |
| gergatoriomo (AI) | — | 13 | 4 | 0 | 4 | 3 | 0.62 | 2 | 1725 |
| MACALO (AI) | — | 19 | 8 | 0 | 4 | 5 | 0.68 | 1 | 1553 |
| YoungCaoza88043 (AI) | — | 12 | 5 | 0 | 0 | 5 | 0.39 | 2 | 1310 |
| venotorn (AI) | — | 18 | 7 | 1 | 0 | 5 | 0.62 | 1 | 1290 |
| NickPlayer (AI) | — | 7 | 2 | 0 | 0 | 4 | 0.28 | 2 | 1135 |
| senyace (AI) | — | 15 | 4 | 0 | 0 | 5 | 0.56 | 0 | 789 |
| gnayfan510 (AI) | — | 5 | 3 | 0 | 0 | 3 | 0.23 | 1 | 754 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:43 | sector_3_a | Team 2 | 15 | venotorn, YoungCaoza88043, NickPlayer, Marionat |
| 7:53 | sector_4_a | Team 2 | 17 | RVshka, MACALO, gergatoriomo, YoungCaoza88043, mister1904 |
| 11:30 | sector_5_b | Team 2 | 8 | gnayfan510, gergatoriomo, mister1904, NickPlayer, Marionat |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.