decode: proto 304 · 3029 stat syncs · 0 zone events · 1157 soldier mappings · 16.39s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Gotovte_Jopki | 1460▲ +21 | 125 | 96 | 1 | 0 | 10 | 1.95 | 0 | 7770 |
| ZMEELOV00 | 418▲ +18 | 77 | 53 | 1 | 15 | 7 | 3.21 | 0 | 5778 |
| emil1604 | 819▼ -5 | 70 | 41 | 1 | 1 | 8 | 1.40 | 0 | 5634 |
| 金针刺破桃花蕊不敢高声暗皱眉 | 445▼ -1 | 87 | 25 | 2 | 0 | 7 | 1.89 | 0 | 4905 |
| krevehapper (AI) | — | 25 | 18 | 0 | 28 | 13 | 0.35 | 0 | 3177 |
| SylanTwitch (AI) | — | 21 | 12 | 0 | 32 | 12 | 0.31 | 0 | 2741 |
| MadSpy2547 (AI) | — | 32 | 21 | 0 | 8 | 13 | 0.46 | 0 | 2200 |
| david12 (AI) | — | 29 | 11 | 1 | 8 | 13 | 0.39 | 0 | 2067 |
| Nexychick (AI) | — | 20 | 8 | 0 | 8 | 13 | 0.28 | 0 | 1659 |
| Ragequitking364@live ✗ | 400▲ +150 | 3 | 3 | 0 | 0 | 3 | 0.30 | 0 | 670 |
| nickyed (AI) | — | 3 | 1 | 0 | 0 | 2 | 0.19 | 0 | 257 |
| Razimaean (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| BlueOri (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| efimowily | 1634▲ +9 | 110 | 38 | 9 | 21 | 11 | 4.23 | 0 | 7847 |
| Ded_s_berdankoy | 1483▲ +14 | 139 | 30 | 1 | 16 | 3 | 7.72 | 0 | 6798 |
| Cronosblack | 1002▲ +6 | 118 | 55 | 0 | 0 | 12 | 2.41 | 0 | 6350 |
| SirInZeeni (AI) | — | 35 | 26 | 0 | 6 | 10 | 0.64 | 0 | 2636 |
| MileyFone29118 (AI) | — | 25 | 22 | 0 | 12 | 10 | 0.41 | 0 | 2423 |
| DisThisss (AI) | — | 28 | 20 | 0 | 16 | 12 | 0.43 | 0 | 2206 |
| w3b6sty3uq (AI) | — | 29 | 21 | 0 | 12 | 13 | 0.41 | 0 | 1898 |
| persionbean (AI) | — | 24 | 8 | 0 | 14 | 10 | 0.41 | 0 | 1588 |
| KingDank23 (AI) | — | 23 | 17 | 0 | 0 | 7 | 0.61 | 0 | 1390 |
| gilan21 (AI) | — | 18 | 4 | 0 | 0 | 10 | 0.32 | 0 | 780 |
| setuna_momozono@psn ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.25 | 0 | 60 |
| kjmant8262 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| tongtrang (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:38 | sector_1 | Japan | 0 | |
| 8:36 | sector_1 | Japan | 0 | |
| 16:12 | sector_2 | Japan | 0 | |
| 16:47 | sector_2 | Japan | 0 | |
| 26:56 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.