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Manchuria CityInvasion (counter) · invasion · SQUADS · standard
2026-06-17 09:13start (UTC)
19:38length
737kills
Japanwinner

decode: proto 304 · 2198 stat syncs · 794 zone events · 801 soldier mappings · 5.27s · game 0.7.5.78

Scoreboard

Japan (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
el_ronaldo_13@psn1885▲ +1196134031214.00413572
CrameBut19568 (AI)24150060.6933059
KootasVeel (AI)33140261.0342809
fabinas (AI)28140060.8032465
Shadowmalon8661 (AI)25131441.0022439
Nick (AI)2470870.5322213
IsanBoiy20197 (AI)22110050.7121639
langchare (AI)1170050.4121380
PittysCanklen (AI)1560250.5611244
Anomi988▼ -3782010082.0000

USSR (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
ChickenTrow (AI)402801461.3802964
leoston96089 (AI)321401280.8201949
dapsterchnuelk (AI)26901890.5401776
Frowen (AI)34110680.7201664
vac84660 (AI)265010100.4801517
Sr020134 (AI)32120090.6201438
ow3zqpjbd6 (AI)29130070.7101343
f0N1st (AI)1390690.280978
saucaledy64649 (AI)1340890.270948
DeRy (AI)1690080.330770
hysterical_pin6@psn 200020.20060

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
3:09sector_1_aJapan14el_ronaldo_13@psn, KootasVeel, CrameBut19568, Shadowmalon8661, Nick
6:36sector_2_aJapan11el_ronaldo_13@psn, PittysCanklen, KootasVeel, CrameBut19568, Nick, fabinas
11:27sector_3_aJapan9el_ronaldo_13@psn, KootasVeel, fabinas, langchare
14:25sector_4_aJapan3KootasVeel, IsanBoiy20197
19:30sector_5_bJapan13el_ronaldo_13@psn, IsanBoiy20197, CrameBut19568, Shadowmalon8661, fabinas, langchare
1–5 of 5 captures
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All decoded stats (269 values) — raw JSON

1–21 of 21 players
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Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistsengineer_building_usageengineer_rally_point_usagekills_while_defending_pointkills_while_attacking_pointpoints_capturedlong_range_killsfortification_destoyedbest_killstreak_machine_gunheadshotskills_by_mgun_kindmachine_gun_killsartillery_killsbest_killstreak_artillerybest_killstreak_meleebest_killstreak_mortarbest_killstreak_pistolbest_killstreak_semiautobest_killstreak_submachine_gunbest_possessed_infantry_killstreak_10fortification_builtinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_assault_kindkills_by_engineer_kindkills_by_mortarman_kindkills_by_radioman_kindkills_by_rifle_kindmelee_killsmortar_killspistol_killssemiauto_killssubmachine_gun_killstank_kills
TOTAL4622718226907341496413691318954541142212461358175658252123532281132293735213826063891
el_ronaldo_13@psn13572109933143196161215991344115616545625212353228113229373521382606389
CrameBut19568 (AI)30599753357241467154
ChickenTrow (AI)296498832974029637728
KootasVeel (AI)28099724327331564111441
fabinas (AI)24659994357281167143
Shadowmalon8661 (AI)2439100652552515442213221
Nick (AI)2213924445824127544721
leoston96089 (AI)1949969339832138566141
dapsterchnuelk (AI)177692224810261094999
Frowen (AI)166471874793411843311
IsanBoiy20197 (AI)1639969331622953112
vac84660 (AI)15178893541126131035551
Sr020134 (AI)143892835210321195121
langchare (AI)138098022761165672
ow3zqpjbd6 (AI)13439703418291271131
PittysCanklen (AI)12449772276156561161
f0N1st (AI)9789242471013894339
saucaledy64649 (AI)9489241481013792444
DeRy (AI)7709302489164819
hysterical_pin6@psn6016311022222122
Anomi
1–21 of 21 players
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Weapon breakdown

1–25 of 209 weapon rows1239next ›
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Player WeaponKills
environment / unattributed1
Anomi76Mm L1178
Anomi7 62Mm Dt5
ChickenTrow75Mm Type9920
ChickenTrowType 100 Smg Early7
ChickenTrowArisaka Type 99 Long Sniper4
ChickenTrowNambu Type 97 Lmg3
ChickenTrowType 11 Lmg2
ChickenTrowArisaka Type 38 Carbine1
ChickenTrowArisaka Type 99 Early Short1
ChickenTrowArisaka Type 99 Late1
ChickenTrowNambu Type 96 Lmg1
CrameBut19568Ppd 346
CrameBut19568Mosin M19075
CrameBut19568Ppsh 41 Obrez Ussr3
CrameBut19568Toz B3
CrameBut19568Fedorov Rifle 5 Rounds2
CrameBut19568Pps 432
CrameBut19568Berezin Smg1
CrameBut19568F11
CrameBut19568Mosin M91 301
CrameBut19568Pps 42 Red1
DeRyArisaka Type 99 Early Short3
DeRyArisaka Type 99 Long3
DeRyArisaka Type 38 Carbine2
1–25 of 209 weapon rows1239next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.