decode: proto 304 · 3299 stat syncs · 1348 zone events · 1169 soldier mappings · 7.11s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| NicholasWarper | 713▼ -32 | 154 | 63 | 1 | 0 | 6 | 6.42 | 0 | 7235 |
| Lelik2273@psn | 1674▼ -12 | 111 | 61 | 0 | 72 | 6 | 3.96 | 0 | 6791 |
| lino1101 (AI) | — | 63 | 29 | 0 | 0 | 11 | 1.21 | 0 | 2924 |
| beerjack154 (AI) | — | 52 | 26 | 0 | 10 | 9 | 1.06 | 0 | 2886 |
| riboyforners (AI) | — | 49 | 21 | 1 | 10 | 9 | 1.04 | 0 | 2804 |
| Prodek312 (AI) | — | 56 | 26 | 0 | 0 | 9 | 1.17 | 0 | 2764 |
| Boybanto (AI) | — | 45 | 24 | 0 | 12 | 9 | 0.92 | 0 | 2694 |
| millake (AI) | — | 52 | 18 | 0 | 14 | 11 | 0.90 | 0 | 2590 |
| galardi6601 (AI) | — | 36 | 21 | 0 | 12 | 11 | 0.60 | 0 | 2276 |
| Fox2232 (AI) | — | 29 | 16 | 1 | 2 | 9 | 0.60 | 0 | 1831 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CaptainzelHui (AI) | — | 60 | 45 | 1 | 8 | 12 | 0.83 | 1 | 4359 |
| Snow58269 (AI) | — | 42 | 29 | 0 | 14 | 13 | 0.59 | 3 | 4209 |
| sice (AI) | — | 31 | 23 | 1 | 20 | 13 | 0.44 | 0 | 3903 |
| Vithar70933 (AI) | — | 51 | 26 | 1 | 4 | 11 | 0.78 | 2 | 3649 |
| GSOD (AI) | — | 42 | 21 | 0 | 14 | 11 | 0.69 | 2 | 3509 |
| Nikkitus (AI) | — | 46 | 33 | 0 | 0 | 11 | 0.68 | 1 | 3430 |
| sigahoumekad (AI) | — | 54 | 24 | 1 | 0 | 12 | 0.76 | 2 | 3385 |
| ebpogcalou2006 (AI) | — | 32 | 17 | 1 | 8 | 12 | 0.47 | 2 | 3373 |
| Nuster74 (AI) | — | 46 | 17 | 0 | 18 | 10 | 0.82 | 2 | 3294 |
| Kander001 (AI) | — | 34 | 20 | 1 | 0 | 11 | 0.59 | 0 | 2050 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:27 | sector_1_a | USSR | 19 | Snow58269, Nuster74, ebpogcalou2006, GSOD, CaptainzelHui |
| 10:02 | sector_2_a | USSR | 7 | Snow58269, Nuster74, Nikkitus, sigahoumekad, Vithar70933 |
| 14:38 | sector_3_b | USSR | 6 | ebpogcalou2006, sigahoumekad, GSOD |
| 19:46 | sector_4_a | USSR | 2 | Snow58269, Vithar70933 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.