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every match, every player, every stat

Manchuria RadioConfrontation · confrontation · SQUADS · standard
2026-06-17 09:20start (UTC)
12:49length
514kills
Team 1winner

decode: proto 304 · 1423 stat syncs · 444 zone events · 567 soldier mappings · 4.62s · game 0.7.5.78

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
bluedrop59701054▲ +114363200143.0009070
VagranDreamer1806▲ +5783001916.5014445
anonymousigor40030190131.5833015
ISPRO (AI)21110040.9521759
joangatolan2 (AI)1450021.0021549
poco-fissile856@psn4003530033.1801450
channer21001 (AI)960410.9011373
417x36yf (AI)1190040.5001200
junklessa (AI)1270240.5711054
weetedr7df (AI)730040.351739

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Космос_Оха1150▼ -251290042.6802935
hangzadahae (AI)1190460.3101099
HiDio283 (AI)8801050.230869
Godzawik (AI)1890050.720850
KeySacha (AI)14110070.340825
stasico2001 (AI)1270660.400804
chis33086 (AI)1420070.330565
CrazyAdafog (AI)640060.170560
karu60621 (AI)730080.140350
brookerboy1 (AI)510080.100275

Captures

1–3 of 3 captures
per page
Time ZoneTeamSoldiersCredited players
3:42sector_3_aTeam 16anonymousigor, joangatolan2, ISPRO
6:50sector_4_aTeam 112anonymousigor, VagranDreamer, weetedr7df, junklessa, channer21001
12:39sector_5_aTeam 17anonymousigor, joangatolan2, ISPRO
1–3 of 3 captures
per page

All decoded stats (290 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timefriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointbest_possessed_infantry_killstreakdeathssquad_deathsassistsengineer_building_usagepoints_capturedengineer_rally_point_usagelong_range_killsheadshotsbest_killstreak_submachine_gunsubmachine_gun_killsbest_killstreak_machine_gunbest_killstreak_semiautokills_by_medic_kindkills_by_mgun_kindkills_by_rifle_kindkills_by_tanker_kindkills_using_tankmachine_gun_killssemiauto_killsbest_killstreak_grenadebest_killstreak_riflebest_possessed_infantry_killstreak_10fortification_destoyedgrenade_killskills_by_assault_kindkills_by_engineer_kindrifle_killsbest_killstreak_mortarfirst_bloodfortification_builtinfantry_bomb_killsinfantry_squad_wipeoutkills_by_anti_tank_kindkills_by_engineer_buildingskills_by_mortarman_kindkills_by_sniper_kindmortar_killsowned_mobile_spawn_usagetank_killstank_kills_by_tanker_kind
TOTAL3478612379103506410239755128864211120182537642218102229180178382321523251271951587112645122
bluedrop597090707211143143631211431431722
VagranDreamer444569627876301812177171215183516916321011137245112
anonymousigor301566643024195193413581656256591431
Космос_Оха29356475514129101946214613111521191417121751865
ISPRO (AI)17596235211111422432
joangatolan2 (AI)154965931495214232
poco-fissile856@psn14506744352834113313777816168124
channer21001 (AI)13736732926110132121
417x36yf (AI)12006105116922246
hangzadahae (AI)1099595711593356522
junklessa (AI)10546195126722141111
HiDio283 (AI)86958668682355155
Godzawik (AI)85062151810952552
KeySacha (AI)8255797148114417
stasico2001 (AI)804567712974306133
weetedr7df (AI)739636575322041
chis33086 (AI)56556371492243731
CrazyAdafog (AI)560514765423561
karu60621 (AI)3505688733150821
brookerboy1 (AI)275562854124881
1–20 of 20 players
per page

Weapon breakdown

1–25 of 110 weapon rows1235next ›
per page
Player WeaponKills
417x36yfMadsen4
417x36yfFedorov Rifle 5 Rounds3
417x36yfPpk 423
417x36yfMosin M91 301
CrazyAdafogNambu Type 2A Smg2
CrazyAdafogThompson M1921 Jp2
CrazyAdafogArisaka Type 99 Long Sniper1
CrazyAdafogMp 28 Jp1
GodzawikType 100 Paratrooper Smg9
GodzawikThompson M1921 Jp4
GodzawikFn Browning Auto 52
GodzawikType 11 Lmg2
GodzawikNambu Type 2A Smg1
HiDio283Arisaka Type 38 Carbine2
HiDio283Arisaka Type 99 Early Short2
HiDio283Japanese Type I Carcano2
HiDio283Arisaka Type 99 Long1
HiDio283Type Hei Rifle1
ISPROMosin M914
ISPROSks 444
ISPROWinchester 18954
ISPROFedorov Rifle 5 Rounds3
ISPROMosin M91 303
ISPROExplosion Pack2
ISPROBerezin Smg1
1–25 of 110 weapon rows1235next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.