decode: proto 304 · 1423 stat syncs · 444 zone events · 567 soldier mappings · 4.62s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| bluedrop5970 | 1054▲ +1 | 143 | 63 | 2 | 0 | 0 | 143.00 | 0 | 9070 |
| VagranDreamer | 1806▲ +5 | 78 | 30 | 0 | 19 | 1 | 6.50 | 1 | 4445 |
| anonymousigor | 400 | 30 | 19 | 0 | 1 | 3 | 1.58 | 3 | 3015 |
| ISPRO (AI) | — | 21 | 11 | 0 | 0 | 4 | 0.95 | 2 | 1759 |
| joangatolan2 (AI) | — | 14 | 5 | 0 | 0 | 2 | 1.00 | 2 | 1549 |
| poco-fissile856@psn | 400 | 35 | 3 | 0 | 0 | 3 | 3.18 | 0 | 1450 |
| channer21001 (AI) | — | 9 | 6 | 0 | 4 | 1 | 0.90 | 1 | 1373 |
| 417x36yf (AI) | — | 11 | 9 | 0 | 0 | 4 | 0.50 | 0 | 1200 |
| junklessa (AI) | — | 12 | 7 | 0 | 2 | 4 | 0.57 | 1 | 1054 |
| weetedr7df (AI) | — | 7 | 3 | 0 | 0 | 4 | 0.35 | 1 | 739 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Космос_Оха | 1150▼ -2 | 51 | 29 | 0 | 0 | 4 | 2.68 | 0 | 2935 |
| hangzadahae (AI) | — | 11 | 9 | 0 | 4 | 6 | 0.31 | 0 | 1099 |
| HiDio283 (AI) | — | 8 | 8 | 0 | 10 | 5 | 0.23 | 0 | 869 |
| Godzawik (AI) | — | 18 | 9 | 0 | 0 | 5 | 0.72 | 0 | 850 |
| KeySacha (AI) | — | 14 | 11 | 0 | 0 | 7 | 0.34 | 0 | 825 |
| stasico2001 (AI) | — | 12 | 7 | 0 | 6 | 6 | 0.40 | 0 | 804 |
| chis33086 (AI) | — | 14 | 2 | 0 | 0 | 7 | 0.33 | 0 | 565 |
| CrazyAdafog (AI) | — | 6 | 4 | 0 | 0 | 6 | 0.17 | 0 | 560 |
| karu60621 (AI) | — | 7 | 3 | 0 | 0 | 8 | 0.14 | 0 | 350 |
| brookerboy1 (AI) | — | 5 | 1 | 0 | 0 | 8 | 0.10 | 0 | 275 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:42 | sector_3_a | Team 1 | 6 | anonymousigor, joangatolan2, ISPRO |
| 6:50 | sector_4_a | Team 1 | 12 | anonymousigor, VagranDreamer, weetedr7df, junklessa, channer21001 |
| 12:39 | sector_5_a | Team 1 | 7 | anonymousigor, joangatolan2, ISPRO |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.