decode: proto 304 · 1981 stat syncs · 488 zone events · 789 soldier mappings · 5.19s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| _Raptor_22 | 1860▲ +2 | 70 | 4 | 6 | 3 | 3 | 5.83 | 0 | 5705 |
| icarditutu | 1474▼ -32 | 42 | 0 | 6 | 0 | 8 | 3.00 | 0 | 4210 |
| _kisik_ | 1670▲ +1 | 94 | 6 | 3 | 4 | 4 | 3.62 | 0 | 3801 |
| Siberian_guard | 1149▲ +2 | 51 | 4 | 2 | 36 | 5 | 2.22 | 0 | 3401 |
| ytka4221 | 1695▼ -2 | 40 | 4 | 3 | 2 | 3 | 2.35 | 0 | 3228 |
| 大英警察进了你的小学 | 414▼ -8 | 48 | 8 | 1 | 13 | 7 | 1.17 | 0 | 3096 |
| Domestos63 | 1323▼ -7 | 43 | 11 | 1 | 1 | 3 | 2.87 | 0 | 2125 |
| _Wakassa | 545▼ -49 | 40 | 6 | 0 | 0 | 7 | 0.82 | 0 | 1805 |
| J4000kf | 674▼ -65 | 43 | 4 | 0 | 0 | 2 | 2.53 | 0 | 1650 |
| sergei-gordienko | 822▼ -97 | 28 | 2 | 1 | 2 | 7 | 0.76 | 0 | 1633 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CGKnight | 1203▲ +20 | 30 | 15 | 10 | 4 | 7 | 1.07 | 0 | 5127 |
| VitalikTime | 1480▲ +480 | 40 | 10 | 2 | 8 | 10 | 0.91 | 0 | 3007 |
| CallDoeb | 1238▲ +1 | 21 | 4 | 2 | 0 | 7 | 0.78 | 0 | 2718 |
| Elevatortohell | 620▲ +18 | 44 | 15 | 2 | 5 | 8 | 0.92 | 0 | 2529 |
| хаосс ✗ | 624▼ -0 | 27 | 21 | 0 | 1 | 4 | 1.50 | 0 | 1674 |
| Mrb20044 | 423▲ +23 | 18 | 5 | 1 | 15 | 4 | 0.62 | 0 | 1479 |
| romadine | 1216▼ -0 | 11 | 5 | 1 | 3 | 11 | 0.35 | 0 | 989 |
| Ackerman4635 ✗ | 400 | 16 | 8 | 0 | 0 | 6 | 0.42 | 0 | 780 |
| Generome (AI) | — | 12 | 5 | 0 | 0 | 11 | 0.20 | 0 | 570 |
| Ma41330 (AI) | — | 8 | 1 | 0 | 0 | 11 | 0.14 | 0 | 340 |
| Demon_2904@psn ✗ | 899▼ -3 | 0 | 0 | 0 | 9 | 4 | 0.00 | 0 | 242 |
| harnejaxxkemel (AI) | — | 6 | 1 | 0 | 0 | 12 | 0.09 | 0 | 210 |
| TTEJlMEHb ✗ | — | 2 | 1 | 0 | 0 | 3 | 0.14 | 0 | 120 |
| joueu (AI) | — | 2 | 1 | 0 | 0 | 5 | 0.07 | 0 | 90 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.