decode: proto 304 · 1726 stat syncs · 0 zone events · 663 soldier mappings · 4.74s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| gorutagesu727@psn | 1632▲ +10 | 79 | 44 | 0 | 1 | 2 | 6.58 | 0 | 4776 |
| josh_byrd1@psn | 1210▲ +56 | 62 | 25 | 1 | 15 | 5 | 2.48 | 0 | 4010 |
| sardonic_hair35@psn | 864▼ -34 | 57 | 29 | 0 | 0 | 4 | 3.80 | 0 | 3993 |
| Tobidy (AI) | — | 31 | 21 | 0 | 6 | 5 | 1.00 | 0 | 2793 |
| pally-picnic5@psn | 546▼ -14 | 21 | 10 | 2 | 11 | 4 | 1.17 | 0 | 2385 |
| Boyastone (AI) | — | 25 | 12 | 0 | 4 | 5 | 0.89 | 0 | 1771 |
| Rubber53236 (AI) | — | 32 | 13 | 0 | 4 | 6 | 0.86 | 0 | 1584 |
| chengnow122 (AI) | — | 17 | 9 | 0 | 0 | 6 | 0.53 | 0 | 1578 |
| DMAMMERCEI (AI) | — | 18 | 12 | 0 | 2 | 4 | 0.82 | 0 | 1044 |
| cheng403 (AI) | — | 10 | 3 | 0 | 8 | 1 | 1.11 | 0 | 857 |
| pi0ntoy (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Graaazzy-_-@psn | 1408▲ +17 | 39 | 18 | 5 | 25 | 4 | 2.60 | 0 | 3745 |
| onion0512@psn | 864▼ -27 | 43 | 15 | 0 | 0 | 8 | 1.00 | 0 | 1840 |
| panda199191 (AI) | — | 27 | 14 | 1 | 4 | 7 | 0.69 | 0 | 1644 |
| 2z3010 (AI) | — | 19 | 6 | 0 | 10 | 7 | 0.56 | 0 | 1313 |
| isnag42142 (AI) | — | 18 | 14 | 0 | 6 | 6 | 0.49 | 0 | 1277 |
| mickle-chance8@psn | 482▼ -57 | 29 | 12 | 0 | 0 | 8 | 0.69 | 0 | 1250 |
| Blueviron (AI) | — | 12 | 9 | 0 | 0 | 7 | 0.30 | 0 | 934 |
| BlackLawer (AI) | — | 13 | 10 | 0 | 4 | 8 | 0.27 | 0 | 894 |
| Bock456 (AI) | — | 13 | 9 | 0 | 0 | 4 | 0.62 | 0 | 764 |
| Beruto61711 (AI) | — | 10 | 4 | 0 | 0 | 6 | 0.29 | 0 | 460 |
| Riona_Ri19@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 2:58 | sector_1 | Japan | 0 | |
| 4:40 | sector_1 | Japan | 0 | |
| 7:06 | sector_2 | Japan | 0 | |
| 10:25 | sector_2 | Japan | 0 | |
| 15:26 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.