decode: proto 304 · 2587 stat syncs · 926 zone events · 1005 soldier mappings · 15.84s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Artemm66#1 | 1052▲ +36 | 166 | 65 | 2 | 23 | 7 | 3.95 | 0 | 8205 |
| universal2000 | 958▲ +4 | 114 | 25 | 5 | 0 | 6 | 4.96 | 0 | 5737 |
| yakovgerb | 1026▲ +21 | 94 | 59 | 0 | 21 | 2 | 5.53 | 0 | 4934 |
| pasharnaos (AI) | — | 35 | 22 | 0 | 16 | 8 | 0.80 | 0 | 2693 |
| Honiestick47029 (AI) | — | 33 | 23 | 0 | 24 | 8 | 0.70 | 0 | 2516 |
| ArkenCowaChan (AI) | — | 26 | 17 | 0 | 18 | 6 | 0.79 | 0 | 2158 |
| Shiffi05 (AI) | — | 24 | 16 | 0 | 0 | 7 | 0.63 | 0 | 1394 |
| MikeLin9220@live | 515▼ -93 | 22 | 16 | 0 | 7 | 10 | 0.48 | 0 | 1375 |
| unclavanson137 (AI) | — | 26 | 17 | 0 | 0 | 7 | 0.65 | 0 | 1348 |
| badetbhut (AI) | — | 24 | 14 | 0 | 4 | 10 | 0.48 | 0 | 1200 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| JonSistenix@psn | 968▲ +37 | 117 | 74 | 2 | 6 | 12 | 1.92 | 1 | 7963 |
| Derf9990@live | 900▼ -53 | 72 | 58 | 1 | 2 | 15 | 0.86 | 1 | 4997 |
| АбчИхба ✗ | 400▲ +150 | 63 | 49 | 1 | 31 | 10 | 1.31 | 0 | 4524 |
| 6y4u3ewpp (AI) | — | 31 | 21 | 0 | 0 | 11 | 0.48 | 1 | 2525 |
| Meneea54071 (AI) | — | 24 | 15 | 0 | 4 | 9 | 0.47 | 0 | 1574 |
| slothettearle (AI) | — | 16 | 13 | 0 | 0 | 10 | 0.25 | 1 | 1475 |
| Crashishyy007 (AI) | — | 17 | 14 | 0 | 0 | 9 | 0.30 | 0 | 1180 |
| Coici8516 (AI) | — | 11 | 8 | 0 | 2 | 7 | 0.31 | 1 | 1174 |
| e4aqqs2hee (AI) | — | 13 | 8 | 0 | 0 | 11 | 0.24 | 1 | 1110 |
| Begarvik (AI) | — | 11 | 8 | 0 | 0 | 11 | 0.18 | 0 | 1074 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:52 | sector_1_b | USSR | 13 | Derf9990@live, slothettearle, Coici8516 |
| 13:41 | sector_2_b | USSR | 3 | JonSistenix@psn, e4aqqs2hee, 6y4u3ewpp |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.