decode: proto 304 · 2570 stat syncs · 674 zone events · 885 soldier mappings · 4.07s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ArseniyVantuz | 1303▲ +6 | 106 | 48 | 3 | 0 | 9 | 2.26 | 1 | 6361 |
| Per23 | 488▲ +6 | 53 | 18 | 0 | 24 | 2 | 3.31 | 1 | 3533 |
| BlackSevo (AI) | — | 23 | 13 | 0 | 22 | 9 | 0.52 | 1 | 2628 |
| NotHoose (AI) | — | 15 | 11 | 0 | 44 | 10 | 0.27 | 0 | 2592 |
| ikrorecarmy (AI) | — | 41 | 17 | 1 | 0 | 9 | 0.93 | 0 | 2460 |
| Zamar (AI) | — | 32 | 18 | 0 | 0 | 11 | 0.53 | 1 | 2275 |
| Bean19309 (AI) | — | 26 | 13 | 0 | 0 | 11 | 0.46 | 1 | 1900 |
| Marik (AI) | — | 24 | 14 | 0 | 8 | 9 | 0.56 | 1 | 1889 |
| Бобрик_320 | 546▼ -52 | 30 | 18 | 0 | 0 | 7 | 1.07 | 0 | 1825 |
| boy1121 (AI) | — | 27 | 13 | 0 | 6 | 12 | 0.46 | 0 | 1504 |
| richi110 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| zhebushiyingwen | 1755▲ +14 | 177 | 94 | 2 | 7 | 4 | 4.92 | 1 | 9899 |
| KrisZahar | 970▲ +13 | 78 | 55 | 0 | 11 | 6 | 2.44 | 1 | 5763 |
| TheAshmar (AI) | — | 33 | 14 | 1 | 14 | 5 | 0.97 | 0 | 2404 |
| Nepo27720 (AI) | — | 31 | 10 | 0 | 0 | 6 | 0.91 | 1 | 2400 |
| Mich1891 (AI) | — | 23 | 12 | 1 | 0 | 6 | 0.56 | 1 | 2045 |
| hongsala0200 (AI) | — | 18 | 8 | 0 | 14 | 11 | 0.30 | 0 | 1904 |
| dimed09 (AI) | — | 18 | 13 | 0 | 2 | 6 | 0.51 | 1 | 1784 |
| ArionBigger (AI) | — | 22 | 12 | 0 | 0 | 8 | 0.50 | 1 | 1590 |
| McyBoy47000 (AI) | — | 27 | 13 | 0 | 0 | 7 | 0.75 | 0 | 1455 |
| kelvingolagiri (AI) | — | 16 | 9 | 0 | 0 | 5 | 0.64 | 0 | 1365 |
| BanyuXTheGaming (AI) | — | 2 | 0 | 0 | 0 | 0 | 0.40 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:52 | sector_3_a | Japan | 3 | zhebushiyingwen, Mich1891 |
| 14:35 | sector_2_a | Japan | 9 | Nepo27720, ArionBigger, dimed09, KrisZahar |
| 17:40 | sector_1_a | USSR | 21 | ArseniyVantuz, Per23, Bean19309, BlackSevo, Marik, Zamar |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.