decode: proto 304 · 2906 stat syncs · 782 zone events · 1109 soldier mappings · 5.89s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HYGIN | — | 126 | 14 | 3 | 0 | 7 | 3.41 | 0 | 5530 |
| kaccuah | — | 132 | 16 | 1 | 2 | 4 | 5.50 | 0 | 4873 |
| Ozzyozz | — | 100 | 16 | 0 | 5 | 9 | 2.08 | 0 | 4500 |
| sukhois57 | — | 100 | 18 | 0 | 1 | 7 | 2.27 | 0 | 4299 |
| Larstor10 (AI) | — | 48 | 3 | 1 | 0 | 6 | 1.60 | 0 | 2674 |
| wojcalon (AI) | — | 25 | 11 | 0 | 16 | 12 | 0.40 | 0 | 1822 |
| jedness68499 (AI) | — | 18 | 8 | 0 | 14 | 8 | 0.38 | 0 | 1334 |
| LAWTheRekt (AI) | — | 19 | 10 | 0 | 4 | 10 | 0.39 | 0 | 1274 |
| Carlionala (AI) | — | 22 | 7 | 0 | 2 | 9 | 0.44 | 0 | 1022 |
| WorthGam (AI) | — | 16 | 5 | 0 | 6 | 9 | 0.36 | 0 | 984 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| guf_ice | — | 127 | 90 | 2 | 0 | 10 | 2.82 | 2 | 8380 |
| fthelaoyb2 | — | 106 | 58 | 4 | 0 | 9 | 2.65 | 2 | 6670 |
| JesusBacon111 (AI) | — | 21 | 14 | 1 | 30 | 9 | 0.45 | 2 | 3408 |
| Anonymor (AI) | — | 25 | 9 | 0 | 12 | 15 | 0.30 | 2 | 2464 |
| ttp1536 (AI) | — | 24 | 15 | 1 | 6 | 14 | 0.34 | 2 | 2424 |
| Dead_72RU | — | 41 | 14 | 0 | 18 | 5 | 1.71 | 0 | 2257 |
| baale01 (AI) | — | 31 | 16 | 0 | 4 | 13 | 0.40 | 1 | 2184 |
| eamlip (AI) | — | 19 | 8 | 0 | 0 | 11 | 0.31 | 1 | 1475 |
| LikeeBert (AI) | — | 24 | 7 | 0 | 2 | 15 | 0.28 | 1 | 1244 |
| Songlen9317 (AI) | — | 11 | 4 | 0 | 4 | 14 | 0.15 | 1 | 1109 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:14 | sector_1_a | USSR | 11 | baale01, ttp1536, JesusBacon111 |
| 6:31 | sector_2_a | USSR | 8 | guf_ice, Anonymor, ttp1536, Songlen9317 |
| 15:30 | sector_3_b | USSR | 6 | guf_ice, fthelaoyb2, LikeeBert, JesusBacon111 |
| 20:42 | sector_4_a | USSR | 13 | fthelaoyb2, Anonymor, eamlip |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.