decode: proto 304 · 1887 stat syncs · 664 zone events · 735 soldier mappings · 3.73s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BananaBaron | — | 85 | 51 | 2 | 13 | 2 | 5.31 | 0 | 5157 |
| makoto07302@psn | — | 54 | 29 | 4 | 5 | 5 | 2.08 | 0 | 3645 |
| juan_elpro2023@psn | — | 44 | 23 | 0 | 11 | 5 | 1.26 | 0 | 3249 |
| Evgen1y_31rus_ | — | 48 | 27 | 0 | 25 | 3 | 2.18 | 0 | 3025 |
| Andre_Joule | — | 24 | 4 | 5 | 10 | 3 | 1.60 | 0 | 2440 |
| hunpoyoyomeng | — | 39 | 4 | 2 | 0 | 8 | 0.89 | 0 | 2052 |
| szmitPL | — | 49 | 2 | 0 | 0 | 4 | 2.72 | 0 | 2045 |
| Irek1504por | — | 47 | 11 | 0 | 0 | 8 | 1.15 | 0 | 1940 |
| AJLee319 | — | 31 | 2 | 1 | 2 | 1 | 5.17 | 0 | 1770 |
| ludiluka | — | 26 | 15 | 0 | 0 | 4 | 1.18 | 0 | 1465 |
| viniPooch ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| SWAB ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| stalininkurkut | — | 43 | 9 | 6 | 15 | 7 | 1.26 | 0 | 3862 |
| kaosrät | — | 32 | 19 | 0 | 21 | 10 | 0.71 | 0 | 2807 |
| PITT96FUL | — | 34 | 11 | 3 | 11 | 4 | 1.70 | 0 | 2417 |
| aoao1121@psn | — | 36 | 27 | 0 | 0 | 14 | 0.46 | 0 | 2180 |
| kkblnh | — | 21 | 11 | 2 | 0 | 5 | 1.05 | 0 | 2006 |
| 发生了肾么事 ✗ | — | 14 | 12 | 0 | 11 | 3 | 0.93 | 0 | 1880 |
| atomic75 ✗ | — | 24 | 20 | 0 | 0 | 6 | 0.67 | 0 | 1330 |
| imi_johann | — | 16 | 12 | 0 | 0 | 5 | 0.67 | 0 | 1030 |
| Freyr66 ✗ | — | 2 | 1 | 0 | 4 | 9 | 0.07 | 0 | 530 |
| Onu1125 ✗ | — | 6 | 6 | 0 | 0 | 10 | 0.17 | 0 | 360 |
| senpain1531 (AI) | — | 5 | 3 | 0 | 0 | 6 | 0.14 | 0 | 240 |
| yochimingwrem (AI) | — | 3 | 2 | 0 | 0 | 9 | 0.06 | 0 | 240 |
| Caronino (AI) | — | 2 | 0 | 0 | 0 | 4 | 0.09 | 0 | 60 |
| Auf99289 (AI) | — | 0 | 0 | 0 | 0 | 2 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.