decode: proto 304 · 2062 stat syncs · 0 zone events · 779 soldier mappings · 4.2s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Haze-Noir | 819▲ +30 | 45 | 37 | 2 | 0 | 12 | 0.82 | 0 | 4849 |
| UWU_CAT#1 | 1031▲ +31 | 51 | 31 | 0 | 0 | 10 | 1.27 | 0 | 2965 |
| mint_tribe53@psn | 458▼ -4 | 49 | 17 | 0 | 0 | 5 | 2.88 | 0 | 2855 |
| prodivity@psn | 400 | 13 | 10 | 0 | 0 | 5 | 0.34 | 0 | 2252 |
| Marikok (AI) | — | 17 | 13 | 0 | 16 | 13 | 0.25 | 0 | 1595 |
| jabuone (AI) | — | 8 | 8 | 1 | 24 | 9 | 0.16 | 0 | 1591 |
| Petr8855@live | 400 | 24 | 16 | 1 | 0 | 8 | 0.69 | 0 | 1503 |
| DuckDitch@live ✗ | 400▼ -130 | 15 | 14 | 0 | 0 | 8 | 0.52 | 0 | 1358 |
| tedb94102 | 400 | 13 | 12 | 0 | 23 | 8 | 0.39 | 0 | 1071 |
| rturcotte11 ✗ | — | 12 | 10 | 1 | 0 | 1 | 4.00 | 0 | 1030 |
| GoodMonSanSh (AI) | — | 4 | 4 | 0 | 6 | 1 | 0.80 | 0 | 937 |
| Razimaean (AI) | — | 11 | 5 | 0 | 0 | 2 | 0.73 | 0 | 580 |
| prashantsharmaam ✗ | 400 | 11 | 6 | 0 | 0 | 5 | 0.73 | 0 | 570 |
| WW1orWW2 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| jorromaline12 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| lenietom (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| nEkras1 | 1484▲ +33 | 134 | 72 | 4 | 30 | 6 | 4.79 | 0 | 8265 |
| Rick2985@live | 439▲ +39 | 50 | 28 | 1 | 0 | 8 | 1.61 | 0 | 2530 |
| RagingOne | 400 | 44 | 13 | 0 | 0 | 6 | 1.76 | 0 | 1850 |
| Artjom2001 | 425▲ +25 | 37 | 12 | 0 | 0 | 3 | 4.62 | 0 | 1810 |
| Boby96 (AI) | — | 26 | 13 | 0 | 8 | 9 | 0.53 | 0 | 1546 |
| KronoDes (AI) | — | 19 | 10 | 0 | 10 | 6 | 0.63 | 0 | 1497 |
| beargoon214@live | 491▼ -12 | 23 | 0 | 0 | 0 | 6 | 1.21 | 0 | 990 |
| angeligobooool (AI) | — | 14 | 5 | 1 | 4 | 9 | 0.29 | 0 | 914 |
| JumpinJason2815@live | 400 | 19 | 9 | 0 | 0 | 3 | 1.73 | 0 | 910 |
| BloodsPoxius (AI) | — | 13 | 11 | 0 | 2 | 4 | 0.62 | 0 | 806 |
| 3104828563 ✗ | — | 9 | 0 | 0 | 0 | 1 | 1.80 | 0 | 340 |
| papa_z123@psn ✗ | 400▲ +150 | 5 | 2 | 0 | 0 | 3 | 0.38 | 0 | 220 |
| BeefBoss154@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| snuggly-gravel74@psn ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| oliverorman16 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Hi3polo8211 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 8:07 | sector_1 | Japan | 0 | |
| 13:33 | sector_2 | Japan | 0 | |
| 17:51 | sector_2 | Japan | 0 | |
| 22:59 | sector_3 | Japan | 0 | |
| 26:01 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.