decode: proto 304 · 1720 stat syncs · 642 zone events · 425 soldier mappings · 2.75s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pfuetz | 1796▲ +54 | 64 | 42 | 1 | 10 | 6 | 1.42 | 1 | 4473 |
| Airborn5762@live | 962▲ +20 | 26 | 15 | 0 | 16 | 3 | 1.30 | 0 | 1997 |
| Vadermio | 1047▼ -0 | 17 | 3 | 1 | 3 | 7 | 0.89 | 0 | 1282 |
| русский24 | 1201▼ -1 | 17 | 8 | 2 | 0 | 5 | 0.57 | 0 | 1100 |
| cro_killmaster | 564▲ +0 | 21 | 9 | 0 | 0 | 4 | 1.00 | 0 | 945 |
| fulop2007 | 417▲ +17 | 16 | 10 | 0 | 2 | 1 | 1.60 | 0 | 918 |
| Pilot__85450 | 1011▲ +17 | 17 | 8 | 0 | 0 | 2 | 2.43 | 0 | 810 |
| Санек#18 | 748▼ -1 | 5 | 1 | 0 | 5 | 2 | 0.50 | 0 | 680 |
| Pithivier#4 | 400 | 5 | 1 | 0 | 0 | 3 | 0.38 | 0 | 360 |
| Keykappath97799 (AI) | — | 2 | 1 | 0 | 4 | 2 | 0.17 | 0 | 254 |
| memo3520@psn ✗ | — | 1 | 1 | 0 | 0 | 1 | 1.00 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SixityII | 1578▲ +2 | 48 | 22 | 2 | 6 | 5 | 1.50 | 1 | 4813 |
| just_dieee | 1712▲ +2 | 24 | 10 | 0 | 28 | 1 | 2.18 | 1 | 3554 |
| DeHazah | 1523▲ +4 | 23 | 4 | 1 | 3 | 4 | 1.35 | 2 | 3204 |
| -戰場新手- | 1445▲ +0 | 20 | 5 | 0 | 1 | 3 | 1.25 | 1 | 2970 |
| null13590 | 400 | 23 | 6 | 1 | 11 | 6 | 0.64 | 1 | 2647 |
| 落榜美术生#18 | 1813▼ -44 | 12 | 4 | 0 | 6 | 6 | 0.39 | 0 | 1803 |
| LYS3724@psn | 546▼ -454 | 13 | 4 | 0 | 0 | 6 | 0.48 | 2 | 1560 |
| ShadowA7xForever@psn | 630▼ -60 | 5 | 0 | 2 | 0 | 1 | 1.67 | 0 | 1425 |
| 口口口口口口 | 1255▼ -29 | 16 | 2 | 1 | 0 | 0 | 2.67 | 0 | 980 |
| dubai4ever81@psn | 400 | 4 | 0 | 2 | 3 | 3 | 0.27 | 0 | 947 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 1:31 | capzone[poly] | Team 2 | 13 | LYS3724@psn, -戰場新手-, DeHazah |
| 1:40 | hotel | Team 2 | 5 | null13590 |
| 2:46 | street | Team 2 | 9 | LYS3724@psn, just_dieee, SixityII, DeHazah |
| 3:25 | hotel | Team 1 | 4 | Pfuetz |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.