decode: proto 304 · 2144 stat syncs · 698 zone events · 848 soldier mappings · 5.01s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OktubreRojo | 1723▲ +2 | 201 | 88 | 1 | 36 | 6 | 6.09 | 0 | 10308 |
| izutarou | 1895▼ -0 | 104 | 37 | 3 | 0 | 1 | 14.86 | 0 | 6830 |
| Hendrixdawg@live | 615▼ -385 | 83 | 37 | 3 | 10 | 5 | 3.77 | 0 | 5009 |
| mackstermout (AI) | — | 31 | 12 | 0 | 18 | 7 | 0.89 | 0 | 2008 |
| adin3330 (AI) | — | 25 | 13 | 1 | 6 | 7 | 0.69 | 0 | 1634 |
| ceritorex (AI) | — | 18 | 7 | 1 | 8 | 7 | 0.44 | 0 | 1215 |
| HoldBiglus (AI) | — | 20 | 7 | 0 | 0 | 7 | 0.56 | 0 | 874 |
| moonelogentort (AI) | — | 11 | 10 | 0 | 0 | 3 | 0.58 | 0 | 730 |
| gergatoriomo (AI) | — | 11 | 4 | 0 | 6 | 5 | 0.42 | 0 | 644 |
| Nikdozian (AI) | — | 10 | 8 | 0 | 0 | 6 | 0.33 | 0 | 580 |
| jojoxoshi (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| fufujr | 1123▲ +76 | 102 | 63 | 1 | 1 | 2 | 10.20 | 0 | 5539 |
| DVGDrummer@live | 876▼ -2 | 34 | 22 | 3 | 33 | 9 | 0.89 | 0 | 3794 |
| Tengy77 (AI) | — | 22 | 18 | 0 | 16 | 11 | 0.34 | 0 | 1894 |
| flightmengel (AI) | — | 19 | 14 | 1 | 12 | 12 | 0.28 | 0 | 1624 |
| alfulan14 (AI) | — | 28 | 19 | 0 | 0 | 11 | 0.47 | 0 | 1615 |
| Neckstemon (AI) | — | 16 | 14 | 0 | 0 | 12 | 0.25 | 1 | 1415 |
| wangchitolman1 (AI) | — | 12 | 12 | 0 | 2 | 9 | 0.25 | 1 | 1344 |
| dabo9000 (AI) | — | 17 | 17 | 0 | 0 | 8 | 0.35 | 0 | 1120 |
| Panikiku (AI) | — | 10 | 10 | 0 | 0 | 12 | 0.14 | 1 | 1005 |
| razyoner52 (AI) | — | 12 | 9 | 0 | 0 | 9 | 0.26 | 0 | 880 |
| coam (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 10:43 | sector_1_a | USSR | 6 | Panikiku, Neckstemon, wangchitolman1 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.