decode: proto 304 · 2434 stat syncs · 0 zone events · 922 soldier mappings · 5.33s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Kopa124rus | 1186▲ +50 | 97 | 66 | 2 | 0 | 12 | 1.23 | 0 | 5446 |
| i1yusha_mmm | 1478▲ +2 | 76 | 47 | 1 | 0 | 10 | 1.65 | 0 | 4365 |
| Teacher24rus | 480▲ +4 | 55 | 35 | 1 | 0 | 12 | 0.92 | 0 | 3890 |
| Bingturong | 994▼ -5 | 25 | 12 | 3 | 3 | 10 | 0.64 | 0 | 3510 |
| dvzapchasti | 752▼ -52 | 28 | 23 | 1 | 0 | 10 | 0.57 | 0 | 1990 |
| Батон164 | 816▼ -29 | 28 | 12 | 0 | 0 | 9 | 0.54 | 0 | 1925 |
| Traian1267@psn | 862▼ -26 | 20 | 15 | 0 | 1 | 8 | 0.59 | 0 | 1542 |
| PeterCaserSis (AI) | — | 11 | 3 | 0 | 24 | 12 | 0.17 | 0 | 1342 |
| K-109-Game@psn | 668▼ -13 | 21 | 15 | 0 | 4 | 8 | 0.60 | 0 | 1314 |
| pinkybalt (AI) | — | 11 | 6 | 0 | 12 | 10 | 0.21 | 0 | 1047 |
| Morix_5 ✗ | — | 6 | 6 | 0 | 0 | 1 | 1.20 | 0 | 450 |
| Ammar_Almardoud@psn ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Beeluo ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Pods555 | 1904▲ +11 | 127 | 15 | 3 | 14 | 6 | 3.26 | 0 | 6970 |
| johnpork123 | 1225▲ +92 | 85 | 33 | 6 | 1 | 6 | 2.24 | 0 | 4899 |
| dedu0102_elts | 1320▲ +22 | 47 | 6 | 5 | 19 | 7 | 1.27 | 0 | 4637 |
| UBERZOLDAT | 633▲ +20 | 58 | 16 | 2 | 15 | 7 | 1.35 | 0 | 3769 |
| boryspas@psn | 1034▲ +26 | 31 | 14 | 0 | 30 | 4 | 1.15 | 0 | 2666 |
| Stepan966@live | 917▲ +3 | 48 | 23 | 2 | 0 | 11 | 0.81 | 0 | 2650 |
| vrsnikpico_@psn | 446▼ -21 | 38 | 29 | 0 | 0 | 9 | 0.78 | 0 | 2150 |
| Stormbringer85 | 667▲ +5 | 41 | 5 | 1 | 14 | 10 | 0.72 | 0 | 2038 |
| viozor | 404▼ -23 | 18 | 2 | 1 | 1 | 6 | 0.55 | 0 | 1324 |
| 滚回去把HVAR射你妈B里 | 959▼ -7 | 19 | 0 | 0 | 0 | 0 | 19.00 | 0 | 1030 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 13:40 | sector_1 | USSR | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.