decode: proto 304 · 1148 stat syncs · 0 zone events · 478 soldier mappings · 2.12s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| i8urfoodbro@psn | 1434▲ +11 | 43 | 30 | 1 | 4 | 5 | 1.43 | 0 | 4001 |
| ken133 (AI) | — | 25 | 15 | 0 | 0 | 4 | 1.09 | 0 | 2276 |
| lCHR0LL0l@live | 1032▲ +14 | 25 | 13 | 0 | 29 | 1 | 2.27 | 0 | 1730 |
| Dumples29108 (AI) | — | 25 | 17 | 0 | 0 | 4 | 1.32 | 0 | 1658 |
| Fry707@live | 840▼ -29 | 27 | 12 | 1 | 0 | 3 | 1.69 | 0 | 1593 |
| Brolou (AI) | — | 9 | 7 | 0 | 2 | 4 | 0.45 | 0 | 1019 |
| itsdailywork@live | 400 | 13 | 8 | 1 | 0 | 1 | 1.30 | 0 | 953 |
| b2z4138 (AI) | — | 16 | 10 | 0 | 0 | 4 | 0.80 | 0 | 923 |
| ClxtzyZEN@live | 562▼ -28 | 19 | 8 | 0 | 1 | 2 | 1.46 | 0 | 834 |
| MICK (AI) | — | 4 | 2 | 0 | 2 | 3 | 0.21 | 0 | 397 |
| Engrea82214 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| PanzerFist@psn | 1500▲ +24 | 52 | 15 | 0 | 0 | 2 | 8.67 | 0 | 2656 |
| Enzowargoio@psn | 1220▼ -19 | 28 | 18 | 1 | 0 | 5 | 1.33 | 0 | 1725 |
| bamesano1411 (AI) | — | 21 | 9 | 0 | 0 | 5 | 0.62 | 0 | 1044 |
| KoolottyV (AI) | — | 14 | 6 | 0 | 6 | 6 | 0.44 | 0 | 984 |
| quotSpadepria (AI) | — | 13 | 9 | 0 | 6 | 4 | 0.62 | 0 | 972 |
| Tisleb (AI) | — | 17 | 4 | 1 | 2 | 6 | 0.42 | 0 | 898 |
| DarkMan21391 (AI) | — | 11 | 7 | 0 | 2 | 4 | 0.44 | 0 | 704 |
| ten-predator7@psn ✗ | 400▼ -44 | 7 | 4 | 0 | 0 | 1 | 3.50 | 0 | 435 |
| Danil29 (AI) | — | 8 | 2 | 0 | 2 | 4 | 0.38 | 0 | 404 |
| mahburgence (AI) | — | 5 | 2 | 0 | 4 | 2 | 0.45 | 0 | 378 |
| Powerdoor192@live | 577▼ -83 | 5 | 0 | 0 | 0 | 2 | 0.62 | 0 | 200 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:04 | sector_1 | Japan | 0 | |
| 4:53 | sector_1 | Japan | 0 | |
| 7:06 | sector_2 | Japan | 0 | |
| 9:14 | sector_2 | Japan | 0 | |
| 12:45 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.