ENLISTED ROLL CALL

every match, every player, every stat

Pacific VerticalDestruction · destruction · SQUADS · standard
2026-06-17 13:54start (UTC)
10:47length
366kills
Japanwinner

decode: proto 304 · 979 stat syncs · 0 zone events · 409 soldier mappings · 2.75s · game 0.7.5.78

Scoreboard

Japan (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Imbad6588@live1478▲ +468450525.2304177
NIS6 (AI)1460020.9301991
jasnicasakil (AI)20170021.8201983
DNs_964@psn1308▼ -7836170014.0001975
Len71k@psn1478▼ -61662311.6001362
IczonCileBear (AI)1740021.4201287
TorryChung (AI)17120021.7001083
golycrave (AI)1490221.0001037
Quacker84064 (AI)1110420.790769
cowenreado892 (AI)630020.550555
TheMeAndric (AI)400000.8000

Western Allies (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
sesplayz11 (AI)1580040.680844
Lekdog (AI)8101450.270823
Chinats59519 (AI)1450060.450694
TimmyXD (AI)821040.350590
Baseballk1ng11@psn448▼ -71320040.810450
tense20219 (AI)860030.440440
6e8txgy3d (AI)930050.290380
GRMFiveOH@live583▼ -51110050.650375
deadwhitesta (AI)820030.400342
Brassey29 (AI)410240.170268
Noyamatham (AI)200000.4000

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
2:55sector_1Japan0
3:20sector_1Japan0
6:37sector_2Japan0
7:22sector_2Japan0
10:38sector_3Japan0
1–5 of 5 captures
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All decoded stats (285 values) — raw JSON

1–22 of 22 players
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Playerbattle_score battle_timedeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsbest_possessed_infantry_killstreakassistskills_while_attacking_pointkills_while_defending_pointmission_objectives_destroyedengineer_building_usageengineer_rally_point_usageheadshotsbest_killstreak_riflekills_by_rifle_kindrifle_killsbest_killstreak_meleebest_killstreak_submachine_gunfortification_destoyedkills_by_sniper_kindlong_range_killsmelee_killssubmachine_gun_killsartillery_killsbest_killstreak_artillerybest_killstreak_grenadebest_killstreak_semiautobest_possessed_infantry_killstreak_10fortification_builtgrenade_killskills_by_anti_tank_kindkills_by_engineer_kindkills_by_medic_kindkills_by_radioman_kindsemiauto_killstank_killsfirst_bloodkills_by_pilot_fighter_kindkills_using_aircraftlauncher_killstank_kills_by_anti_tank_kindtank_kills_by_radioman_kind
TOTAL21425103443507731720061795412031131313145098756787497212115142415141536143111211
Imbad6588@live4177563132686222574521141859313161511818131313414
NIS6 (AI)199153115314522461
jasnicasakil (AI)19835521132015218171
DNs_964@psn19754819236251113172224222425225211210212
Len71k@psn136257610216101386111413313114213211
IczonCileBear (AI)128753812317102544111
TorryChung (AI)10835621021711265121
golycrave (AI)103752514314102229211
sesplayz11 (AI)8445072241574518
Lekdog (AI)82347530681511771
Quacker84064 (AI)76955214311221112222
Chinats59519 (AI)6944823161486265
TimmyXD (AI)590500235834121
cowenreado892 (AI)55555911363233
Baseballk1ng11@psn450415165131244215911142
tense20219 (AI)440532184833316
6e8txgy3d (AI)380486316955113
GRMFiveOH@live3754841761145113389111111
deadwhitesta (AI)34251720483322
Brassey29 (AI)26850723541412111
TheMeAndric (AI)
Noyamatham (AI)
1–22 of 22 players
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Weapon breakdown

1–25 of 130 weapon rows1236next ›
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Player WeaponKills
Bomb Site Charge17
environment / unattributed7
6e8txgy3dArisaka Type 38 Carbine2
6e8txgy3dArisaka Type 99 Long Sniper2
6e8txgy3dArisaka Type 99 Early Sniper1
6e8txgy3dJapanese Type I Carcano1
6e8txgy3dNambu Type 97 Lmg1
6e8txgy3dType 11 Lmg1
6e8txgy3dType 97 Grenade1
6e8txgy3dType Hei Rifle1
Baseballk1ng11@psnArisaka Type 38 Carbine9
Baseballk1ng11@psnArisaka Type 974
Brassey29Arisaka Type 99 Late2
Brassey29Explosion Pack1
Brassey29Japanese Type I Carcano1
Brassey29Type 97 Grenade1
Chinats59519Japanese Type I Carcano3
Chinats59519Nambu Type 2A Smg2
Chinats59519Type 100 Paratrooper Smg2
Chinats59519environment / unattributed1
Chinats59519Arisaka Type 38 Carbine1
Chinats59519Arisaka Type 99 Early Short1
Chinats59519Explosion Pack1
Chinats59519Nambu Type 96 Lmg1
Chinats59519Type 97 Grenade1
1–25 of 130 weapon rows1236next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.