ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityInvasion · invasion · SQUADS · standard
2026-06-17 14:19start (UTC)
29:11length
1284kills
Japanwinner

decode: proto 304 · 3589 stat syncs · 948 zone events · 1283 soldier mappings · 11.44s · game 0.7.5.78

Scoreboard

Japan (14)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Lorencian1662▲ +38737851171.2419065
Юриквкаске1327814321091.5916882
sipulidoggo1185▲ +0713123281.9215763
FLACK_TOASTER1544▼ -19751869131.4205080
zephyr#41604▼ -2825208140.9814821
Murohodec788▼ -57633600160.6824400
LTNF719▼ -173392904130.4834121
Fedorov131031▼ -350210723.1212977
bossin384 971▼ -21823140070.8222315
Eskari#1 400▼ -4720100041.0011330
ClaySakos (AI)510670.150459
UiLeR (AI)410080.100335
ishantoss05 (AI)500001.0000
BlackBuddy (AI)500000.8300

USSR (17)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
АdolfRizzler1679▲ +3919549333142.14010108
Trki808▲ +408950316111.6206748
Kenturik851714▲ +227345019151.0704511
-sicario-1221▲ +15793430160.7504475
Denis_Lisov1978▲ +68862900101.3403780
Ŧ______Ŧ 1031▼ -8291901490.8801902
JohnWick674001152240.7301468
efps_viljo@psn974▼ -2620600120.4301010
nakaryakov87 400▲ +15012700110.210700
Dragon64953 (AI)840460.250514
Hisham5968@live400420050.240220
Kayinin (AI)400000.8000
Sunyouxx (AI)200000.3300
mpq9oyp6st (AI)100000.1700
LordCanne (AI)000020.0000
Tankarin (AI)000000.0000
DoranetsEI (AI)000000.0000

Captures

1–5 of 5 captures
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Time ZoneTeamSoldiersCredited players
4:18sector_1_bJapan4Murohodec, Eskari#1, sipulidoggo
11:54sector_2_bJapan6Murohodec, bossin384, LTNF, Lorencian
16:17sector_3_bJapan3bossin384, LTNF
25:23sector_4_aJapan3Fedorov13, Юриквкаске, zephyr#4
29:02sector_5_aJapan5LTNF
1–5 of 5 captures
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All decoded stats (638 values) — raw JSON

1–25 of 31 players12next ›
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Playerbattle_timedeathsfriendly_fire_squad_spawnssquad_deathsbattle_score killsbest_possessed_infantry_killstreakkills_by_playerassistsheadshotskills_by_rifle_kindbest_killstreak_riflerifle_killsbest_killstreak_submachine_gunsubmachine_gun_killsengineer_building_usagekills_by_anti_tank_kindkills_by_engineer_kindkills_while_attacking_pointfortification_builtkills_while_defending_pointfortification_destoyedkills_by_medic_kindbest_killstreak_meleeengineer_rally_point_usagemelee_killspoints_capturedbest_killstreak_grenadebest_killstreak_machine_gunbest_possessed_infantry_killstreak_10grenade_killskills_by_assault_kindkills_by_sniper_kindlong_range_killsmachine_gun_killsartillery_killsbest_killstreak_artillerykills_by_radioman_kindaircraft_killskills_by_mgun_kindkills_by_pilot_fighter_kindkills_using_aircrafttank_killsapc_killsbest_killstreak_semiautoinfantry_bomb_killskills_by_apc_driver_kindlauncher_killsowned_mobile_spawn_usagesemiauto_killsapc_kills_by_assault_kindbest_killstreak_pistolinfantry_mine_killsinfantry_squad_wipeoutkills_by_engineer_buildingspistol_killsshotgun_killscrew_bomb_killskills_by_pilot_assaulter_kindkills_by_tanker_kindkills_using_apcplane_kills_by_assault_kindplane_kills_by_pilot_fighter_kindtank_commander_killstank_kills_by_pilot_assaulter_kindvehicle_bomb_killsapc_kills_by_anti_tank_kindapc_kills_by_paratrooper_kindapc_kills_by_pilot_fighter_kindapc_kills_by_rifle_kindbest_killstreak_mortarcrew_antitank_mine_killscrew_tnt_killsengineer_ammo_box_usagefirst_bloodinfantry_antitank_mine_killsinfantry_rocket_killskills_by_mortarman_kindkills_by_paratrooper_kindkills_by_saboteur_kindkills_using_tankmortar_killsplane_kills_by_engineer_buildingsplane_kills_by_engineer_kindplane_kills_by_mgun_kindplane_kills_by_pilot_assaulter_kindtank_kills_by_anti_tank_kindtank_kills_by_pilot_fighter_kindtank_kills_by_rifle_kindtank_kills_by_tanker_kindtank_spotsvehicle_antitank_mine_killsvehicle_rocket_killsvehicle_tnt_kills
TOTAL296971206247233829841206212101315412525516840510330810669100293482503012017592618164382316812646854529231110350919943554773596362671194105777252441212162221920212311319221112111121
АdolfRizzler14919114141010819528151778221601443203864981475134215213634110225291130121421122292311
Lorencian1479701817906587128013202415372373752233161433181114814104524113412
Юриквкаске1481511096882818731231736102431222352632123312304104334111
Trki15425512116748891482614731651912432501612112011433812481119104361311
sipulidoggo15503798576371116011116161091131124110111112929221311620211922
FLACK_TOASTER1482531313508075857963817825815418181811111184221534127233311
zephyr#4147684151448218212651211841462326652412118127281393136
Kenturik85148668161545117396011914147357115452272746181619461111
-sicario-14171061616447579660207482711293413273477414111138111211
Murohodec146092161644006385178361256243661121121611
LTNF1520821413412139435118313520212294412203251
Denis_Lisov11523641110378086118291221184913356291391112051
Fedorov131669163229775041496614250212151148261
bossin384920287723152342011371823614432
Ŧ______Ŧ78733991902297264119725117162192533
JohnWick671603155414681161111699225332222
Eskari#15402044133020101922411204101112
efps_viljo@psn145846131210102031264155126123111444
nakaryakov8712645711117001251132951273
Dragon64953 (AI)57632765148232421
ClaySakos (AI)43233774595141313
UiLeR (AI)825428833542211
Hisham5968@live1552176522042213423
ishantoss05 (AI)
BlackBuddy (AI)
1–25 of 31 players12next ›
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Weapon breakdown

1–25 of 176 weapon rows1238next ›
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Player WeaponKills
environment / unattributed11
-sicario-Type 100 Smg Early28
-sicario-Zh 29 Jp26
-sicario-Type Hei Rifle12
-sicario-Artillery7
-sicario-Nambu Type 97 Lmg4
-sicario-Tnt Block3
-sicario-Explosion Pack1
-sicario-Fn Browning Auto 51
BlackBuddyBerezin Smg2
BlackBuddyMosin M91 301
BlackBuddyPpd 341
BlackBuddyPps 42 Red1
ClaySakosFedorov Rifle 5 Rounds2
ClaySakos45Mm 20K1
ClaySakosMosin M911
ClaySakosPps 421
Denis_Lisov1Type 100 Smg Early35
Denis_Lisov1Arisaka Type 99 Late25
Denis_Lisov1Arisaka Type 9721
Denis_Lisov1Mosin M914
Denis_Lisov1Type 5 45 At Rocket Launcher2
Dragon64953Nambu Type 96 Lmg3
Dragon64953Arisaka Type 99 Late2
Dragon64953Arisaka Type 38 Carbine1
1–25 of 176 weapon rows1238next ›
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.