decode: proto 304 · 1431 stat syncs · 374 zone events · 474 soldier mappings · 2.29s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| OktubreRojo | 1730▲ +2 | 89 | 58 | 1 | 16 | 3 | 4.45 | 2 | 6443 |
| Ray_Guy20@psn | 1258▼ -3 | 61 | 38 | 0 | 9 | 1 | 6.78 | 3 | 4785 |
| our_paly | 1202▼ -10 | 39 | 18 | 1 | 0 | 1 | 3.90 | 2 | 2915 |
| Whatmange (AI) | — | 10 | 6 | 0 | 0 | 2 | 0.77 | 1 | 1595 |
| oka9ya7yma (AI) | — | 9 | 7 | 0 | 0 | 2 | 0.69 | 2 | 1455 |
| HenenMeast71165 (AI) | — | 12 | 4 | 0 | 0 | 4 | 0.60 | 1 | 1165 |
| victor45100 (AI) | — | 7 | 5 | 0 | 0 | 3 | 0.39 | 1 | 824 |
| theroman199 (AI) | — | 16 | 5 | 0 | 0 | 3 | 1.14 | 0 | 805 |
| Edsidel97420 (AI) | — | 3 | 2 | 0 | 0 | 2 | 0.19 | 1 | 600 |
| qnp1ohcd2w (AI) | — | 6 | 2 | 0 | 0 | 2 | 0.75 | 0 | 240 |
| Long (AI) | — | 4 | 0 | 0 | 0 | 0 | 1.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SDraco | 970▼ -30 | 50 | 24 | 0 | 0 | 5 | 1.92 | 0 | 2405 |
| chuckgamer (AI) | — | 13 | 6 | 0 | 16 | 5 | 0.52 | 0 | 1243 |
| Predel (AI) | — | 17 | 7 | 0 | 8 | 4 | 0.71 | 0 | 1164 |
| SenastLish (AI) | — | 9 | 7 | 0 | 0 | 4 | 0.39 | 0 | 770 |
| mickyess1 (AI) | — | 10 | 1 | 0 | 4 | 6 | 0.26 | 0 | 769 |
| vigloved93 (AI) | — | 9 | 5 | 0 | 6 | 5 | 0.30 | 0 | 739 |
| Micker201777483 (AI) | — | 12 | 4 | 0 | 0 | 4 | 0.43 | 0 | 640 |
| Jotoudou | 400 | 10 | 6 | 0 | 0 | 5 | 0.50 | 0 | 590 |
| BonnGeKen (AI) | — | 12 | 0 | 0 | 0 | 5 | 0.48 | 0 | 540 |
| LordWeabyHaid (AI) | — | 3 | 2 | 0 | 0 | 3 | 0.19 | 0 | 170 |
| Esiksona (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:41 | sector_3_b | USSR | 14 | Ray_Guy20@psn, OktubreRojo, victor45100, oka9ya7yma |
| 7:08 | sector_4_a | USSR | 9 | Ray_Guy20@psn, Whatmange, HenenMeast71165, our_paly |
| 11:02 | sector_5_b | USSR | 12 | Ray_Guy20@psn, OktubreRojo, Edsidel97420, oka9ya7yma, our_paly |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.