decode: proto 304 · 1772 stat syncs · 0 zone events · 694 soldier mappings · 3.82s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Dr_Mo3t4m1d | 1157▲ +4 | 85 | 6 | 2 | 52 | 5 | 4.25 | 0 | 5723 |
| AndrzejGrzybiarz | 1271▲ +18 | 78 | 19 | 0 | 2 | 7 | 1.37 | 0 | 3368 |
| Challenger4337@live | 911▲ +11 | 35 | 5 | 2 | 0 | 6 | 1.09 | 0 | 2164 |
| Henrique41234 | 1152▲ +3 | 30 | 4 | 5 | 0 | 3 | 2.00 | 0 | 1955 |
| ObscureSmile890 | 1128▼ -17 | 39 | 3 | 1 | 0 | 6 | 1.86 | 0 | 1805 |
| МеллстройРеальни | 1026▲ +60 | 28 | 7 | 0 | 14 | 3 | 2.15 | 0 | 1788 |
| EducatedGoose | 1204▼ -4 | 45 | 2 | 0 | 0 | 6 | 2.05 | 0 | 1750 |
| vasatabim_ | 400▼ -21 | 32 | 6 | 0 | 0 | 8 | 1.07 | 0 | 1230 |
| killjoy60098 | 826▼ -45 | 26 | 4 | 0 | 0 | 3 | 2.17 | 0 | 1040 |
| Pienticarry (AI) | — | 3 | 3 | 0 | 8 | 1 | 0.30 | 0 | 504 |
| montycarnage09@live ✗ | 400▲ +150 | 2 | 0 | 1 | 0 | 1 | 0.33 | 0 | 230 |
| manionosas (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Seyle#1 | 1370▲ +22 | 49 | 40 | 1 | 0 | 11 | 1.14 | 0 | 3480 |
| tupu9096 | 1467▲ +11 | 48 | 24 | 2 | 0 | 9 | 0.84 | 0 | 2845 |
| seefood12 | 738▼ -9 | 32 | 24 | 1 | 0 | 11 | 0.57 | 0 | 2026 |
| NUkieronFC1@live | 505▼ -1 | 32 | 20 | 0 | 0 | 5 | 1.68 | 0 | 1875 |
| IATARAXI ✗ | 1107▼ -13 | 4 | 4 | 1 | 41 | 4 | 0.24 | 0 | 1637 |
| ziveo#1 | 776▼ -11 | 15 | 8 | 3 | 3 | 6 | 0.60 | 0 | 1577 |
| sakhalin1964 | 951▲ +3 | 23 | 8 | 0 | 3 | 2 | 2.09 | 0 | 1122 |
| rafenoma_hasina ✗ | 400 | 16 | 9 | 1 | 0 | 4 | 0.70 | 0 | 900 |
| Merk#21 ✗ | 772▼ -28 | 10 | 2 | 0 | 0 | 7 | 0.40 | 0 | 450 |
| BigUgChungus | 400 | 7 | 3 | 0 | 0 | 11 | 0.19 | 0 | 392 |
| Marka20704 (AI) | — | 3 | 3 | 0 | 4 | 6 | 0.08 | 0 | 324 |
| slayer250610 (AI) | — | 1 | 1 | 0 | 0 | 7 | 0.02 | 0 | 60 |
| Michanis (AI) | — | 1 | 0 | 0 | 0 | 5 | 0.04 | 0 | 30 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.