decode: proto 304 · 1389 stat syncs · 0 zone events · 602 soldier mappings · 4.52s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| HansDerEchte988@live | 1315▼ -10 | 109 | 16 | 2 | 1 | 3 | 9.91 | 0 | 5887 |
| TheWarriorMax@live | 1232▼ -6 | 48 | 33 | 0 | 17 | 3 | 2.67 | 0 | 3354 |
| xAlocey (AI) | — | 37 | 28 | 0 | 0 | 4 | 1.48 | 0 | 2478 |
| KeyCeIt (AI) | — | 18 | 13 | 0 | 2 | 3 | 1.12 | 0 | 1974 |
| jsdy45071 (AI) | — | 24 | 12 | 0 | 0 | 4 | 0.89 | 0 | 1482 |
| jedowscianter (AI) | — | 20 | 11 | 0 | 0 | 5 | 0.71 | 0 | 1423 |
| yoooooooo (AI) | — | 13 | 5 | 0 | 0 | 4 | 0.52 | 0 | 1295 |
| dimmond1998 (AI) | — | 11 | 10 | 0 | 0 | 4 | 0.48 | 0 | 1273 |
| zazoTouter (AI) | — | 9 | 3 | 0 | 0 | 2 | 0.69 | 0 | 1003 |
| timpyname2217 (AI) | — | 16 | 6 | 0 | 0 | 4 | 0.59 | 0 | 960 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| needle35@live | 1144▼ -10 | 57 | 44 | 0 | 4 | 2 | 5.18 | 0 | 3861 |
| Opticih (AI) | — | 19 | 3 | 0 | 10 | 6 | 0.53 | 0 | 1279 |
| Nemcilo (AI) | — | 26 | 13 | 0 | 0 | 6 | 0.70 | 0 | 1274 |
| ITOTMISSE (AI) | — | 20 | 15 | 0 | 0 | 7 | 0.61 | 0 | 1110 |
| kuleejinne (AI) | — | 19 | 5 | 0 | 6 | 6 | 0.59 | 0 | 998 |
| yaudaabisth (AI) | — | 19 | 3 | 1 | 2 | 6 | 0.53 | 0 | 904 |
| OnlyPopios (AI) | — | 15 | 2 | 0 | 4 | 5 | 0.56 | 0 | 754 |
| JackKiller (AI) | — | 16 | 3 | 0 | 0 | 6 | 0.50 | 0 | 730 |
| iakilyos (AI) | — | 10 | 0 | 0 | 2 | 7 | 0.27 | 0 | 398 |
| cooped223 (AI) | — | 4 | 3 | 0 | 0 | 5 | 0.16 | 0 | 214 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:37 | sector_1 | Japan | 0 | |
| 6:18 | sector_1 | Japan | 0 | |
| 8:35 | sector_2 | Japan | 0 | |
| 10:03 | sector_2 | Japan | 0 | |
| 13:18 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.