decode: proto 304 · 3102 stat syncs · 884 zone events · 1192 soldier mappings · 10.7s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 隊友這樣我是要怎麼打 | 1733▲ +104 | 242 | 79 | 1 | 52 | 10 | 4.57 | 0 | 11895 |
| 汉东省公安庁长祁同伟 ✗ | 990▼ -4 | 90 | 31 | 5 | 0 | 8 | 3.21 | 0 | 6120 |
| DazedEight@live | 404▲ +3 | 54 | 14 | 0 | 2 | 5 | 2.57 | 0 | 2178 |
| ma8xzzf222 (AI) | — | 34 | 8 | 0 | 16 | 14 | 0.45 | 0 | 2169 |
| Patrickstece (AI) | — | 36 | 9 | 1 | 12 | 9 | 0.77 | 0 | 2113 |
| cpemate (AI) | — | 28 | 16 | 1 | 12 | 10 | 0.56 | 0 | 2003 |
| StonebontMussz (AI) | — | 32 | 19 | 0 | 8 | 12 | 0.52 | 0 | 1966 |
| AtaMint (AI) | — | 37 | 14 | 0 | 8 | 7 | 0.97 | 0 | 1884 |
| GabrielKami98 ✗ | 400▲ +150 | 36 | 23 | 0 | 0 | 3 | 2.77 | 0 | 1830 |
| peternotmom (AI) | — | 21 | 10 | 0 | 0 | 7 | 0.58 | 0 | 990 |
| caddiadanisere (AI) | — | 14 | 9 | 0 | 0 | 11 | 0.24 | 0 | 844 |
| DPTVMC (AI) | — | 10 | 6 | 0 | 0 | 5 | 0.34 | 0 | 610 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mr_Skeltal | 1455▼ -8 | 135 | 87 | 0 | 17 | 9 | 2.29 | 1 | 9223 |
| kamikazi225@psn | 1042▼ -202 | 72 | 43 | 0 | 0 | 14 | 0.77 | 0 | 4425 |
| boxerpawz@live | 400 | 65 | 30 | 1 | 0 | 6 | 2.50 | 0 | 3975 |
| xXBelt (AI) | — | 42 | 26 | 1 | 8 | 14 | 0.50 | 1 | 3229 |
| Madmasteryagu (AI) | — | 39 | 28 | 1 | 0 | 14 | 0.53 | 2 | 3174 |
| BlackPlayz (AI) | — | 35 | 25 | 1 | 0 | 12 | 0.57 | 1 | 2796 |
| mausergunc96 | 468▼ -138 | 28 | 13 | 1 | 9 | 5 | 1.87 | 0 | 2084 |
| Handson1231 (AI) | — | 24 | 11 | 0 | 4 | 13 | 0.33 | 1 | 1924 |
| EmerisinDan (AI) | — | 23 | 11 | 0 | 10 | 12 | 0.32 | 1 | 1750 |
| hucfen (AI) | — | 24 | 17 | 0 | 6 | 15 | 0.29 | 0 | 1654 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:05 | sector_1_a | USSR | 6 | Madmasteryagu, Handson1231, BlackPlayz |
| 13:25 | sector_2_a | USSR | 6 | Mr_Skeltal, xXBelt |
| 21:03 | sector_3_b | USSR | 5 | Madmasteryagu, EmerisinDan |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.