decode: proto 304 · 1965 stat syncs · 392 zone events · 760 soldier mappings · 4.9s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 王博海 | 1864▲ +21 | 58 | 20 | 6 | 0 | 8 | 1.49 | 0 | 4965 |
| gergoland | 912▼ -88 | 46 | 29 | 3 | 0 | 9 | 1.00 | 0 | 3370 |
| _ЗлойЕнот_ | 1068▼ -4 | 13 | 9 | 0 | 40 | 8 | 0.22 | 0 | 1973 |
| kenxi#1 | 817▼ -183 | 17 | 12 | 1 | 0 | 10 | 0.42 | 0 | 1618 |
| NAPATA ✗ | 747▼ -137 | 23 | 21 | 0 | 6 | 2 | 2.09 | 0 | 1591 |
| explodumb | 684▼ -50 | 27 | 13 | 1 | 9 | 10 | 0.49 | 0 | 1580 |
| SlyTeR | 400 | 24 | 14 | 0 | 0 | 4 | 1.33 | 0 | 1265 |
| Toutsuas22878 (AI) | — | 7 | 4 | 0 | 24 | 13 | 0.10 | 0 | 1178 |
| Yanarr ✗ | 400▲ +43 | 8 | 8 | 0 | 0 | 2 | 1.00 | 0 | 545 |
| xb1m8t4yu (AI) | — | 11 | 4 | 0 | 0 | 7 | 0.28 | 0 | 450 |
| noncys55744 (AI) | — | 2 | 0 | 0 | 6 | 9 | 0.04 | 0 | 424 |
| asier_unart2006 ✗ | 663▼ -187 | 6 | 3 | 0 | 0 | 7 | 0.14 | 0 | 290 |
| Uyin ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Jonny11247 (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Mr_Gerbrant | 1328▲ +32 | 45 | 18 | 1 | 52 | 4 | 1.61 | 0 | 5182 |
| Kumi#1 | 1411▲ +26 | 112 | 21 | 1 | 13 | 4 | 4.00 | 0 | 4982 |
| PROPOVEDNИK | 1765▲ +27 | 87 | 5 | 2 | 0 | 4 | 4.35 | 0 | 4408 |
| Yuchis | 900▲ +15 | 24 | 0 | 6 | 1 | 1 | 24.00 | 0 | 3554 |
| IwanGharz88@psn | 934▲ +91 | 60 | 2 | 2 | 0 | 10 | 2.07 | 0 | 3071 |
| garoj | 454▲ +17 | 40 | 1 | 1 | 0 | 3 | 3.33 | 0 | 1950 |
| Алексей#265 | 505▼ -4 | 34 | 10 | 1 | 0 | 6 | 1.48 | 0 | 1665 |
| verdian6 | 400 | 27 | 11 | 0 | 0 | 7 | 0.93 | 0 | 1175 |
| sergunka73 | 613▼ -55 | 17 | 1 | 1 | 0 | 6 | 0.74 | 0 | 985 |
| CMETAHA#14 | 400 | 18 | 6 | 0 | 0 | 6 | 0.69 | 0 | 790 |
| mrden767 | 400▼ -2 | 14 | 5 | 0 | 0 | 5 | 0.61 | 0 | 640 |
| GodShater92121 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.20 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.