decode: proto 304 · 1548 stat syncs · 494 zone events · 607 soldier mappings · 4.22s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MrVicky | — | 38 | 0 | 6 | 0 | 0 | 38.00 | 0 | 3375 |
| LanaBaleny | — | 73 | 5 | 1 | 28 | 2 | 6.64 | 0 | 3301 |
| samuelyoveraaria | — | 31 | 3 | 4 | 43 | 2 | 3.88 | 0 | 3099 |
| jeffreyseidling | — | 53 | 2 | 1 | 17 | 5 | 2.41 | 0 | 2938 |
| diegoco66 | — | 42 | 6 | 0 | 22 | 6 | 1.45 | 0 | 2123 |
| Lucas_JLE | — | 48 | 3 | 0 | 0 | 5 | 2.00 | 0 | 1740 |
| GoodGreen2006 | — | 36 | 3 | 0 | 0 | 3 | 2.57 | 0 | 1330 |
| соленыйогурчик#2 | — | 28 | 0 | 0 | 0 | 2 | 4.00 | 0 | 950 |
| R33intruzzzo@psn ✗ | — | 25 | 4 | 0 | 0 | 5 | 1.32 | 0 | 930 |
| hermak399 | — | 15 | 1 | 0 | 0 | 5 | 0.65 | 0 | 530 |
| Petris58749 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 260 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SoakWeapon@live | — | 51 | 27 | 0 | 0 | 8 | 1.59 | 0 | 2540 |
| LukeMartin50@live | — | 19 | 15 | 0 | 12 | 2 | 1.36 | 0 | 1506 |
| Smok3hound@live | — | 20 | 13 | 0 | 0 | 7 | 0.80 | 0 | 1228 |
| Parejo_jc@psn | — | 15 | 7 | 0 | 0 | 5 | 0.75 | 0 | 700 |
| Whocraes@live | — | 14 | 0 | 0 | 9 | 7 | 0.42 | 0 | 700 |
| rubicund_cider0@psn | — | 16 | 6 | 0 | 0 | 7 | 0.55 | 0 | 690 |
| LILSARGE6326@live | — | 5 | 3 | 1 | 0 | 11 | 0.17 | 0 | 547 |
| Jinglejack718@psn ✗ | — | 9 | 5 | 0 | 0 | 8 | 0.27 | 0 | 510 |
| Bamu (AI) | — | 5 | 3 | 0 | 0 | 12 | 0.07 | 0 | 280 |
| ClastyN (AI) | — | 3 | 3 | 0 | 0 | 10 | 0.05 | 0 | 220 |
| Gerolau_bazan@psn ✗ | — | 2 | 2 | 0 | 0 | 3 | 0.15 | 0 | 120 |
| HayBolinke (AI) | — | 1 | 0 | 0 | 0 | 6 | 0.03 | 0 | 30 |
| Playernskdh ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.