decode: proto 304 · 1766 stat syncs · 240 zone events · 699 soldier mappings · 4.67s · game 0.7.5.78
Factions: Axis vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| CID_Pilot | 1538▲ +0 | 101 | 2 | 3 | 0 | 2 | 5.61 | 0 | 4895 |
| __Artemii__ | 1764 | 109 | 3 | 1 | 0 | 4 | 3.63 | 0 | 4365 |
| Jason#285 | 1410▼ -1 | 50 | 4 | 2 | 9 | 4 | 2.00 | 0 | 2561 |
| pablo006 | 1423▼ -11 | 38 | 3 | 0 | 21 | 0 | 19.00 | 0 | 2267 |
| Dungeon_Stalker | 1858▼ -0 | 49 | 2 | 0 | 20 | 2 | 2.72 | 0 | 2066 |
| Mira601 | 2188▼ -3 | 47 | 1 | 0 | 13 | 6 | 1.24 | 0 | 2052 |
| SudnaSajka | 1198▼ -163 | 29 | 1 | 0 | 7 | 4 | 2.07 | 0 | 1463 |
| Viidok | 886▼ -18 | 18 | 0 | 1 | 6 | 1 | 3.60 | 0 | 1117 |
| numankaraca19 ✗ | 400 | 20 | 2 | 0 | 0 | 4 | 1.43 | 0 | 880 |
| Joymo98 | 1148▼ -73 | 15 | 4 | 1 | 1 | 2 | 1.36 | 0 | 820 |
| Niks#26 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| mtthang (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Seppel1993 | 1642▲ +18 | 39 | 16 | 3 | 0 | 5 | 1.44 | 0 | 2865 |
| maexchen0308 | 1058▲ +213 | 22 | 10 | 2 | 9 | 9 | 0.49 | 0 | 2691 |
| jeffreyiser | 1267▲ +6 | 28 | 6 | 0 | 6 | 12 | 0.35 | 0 | 1278 |
| ZoroSlash2146@live ✗ | 1464▼ -0 | 20 | 12 | 0 | 7 | 10 | 0.47 | 0 | 1254 |
| i_wilkes | 439▲ +39 | 12 | 0 | 0 | 16 | 6 | 0.35 | 0 | 1121 |
| SauvezRyan@live | 900▲ +15 | 18 | 0 | 0 | 14 | 12 | 0.39 | 0 | 1067 |
| Rokka_Häyhä | 1203▲ +1 | 12 | 0 | 1 | 3 | 3 | 0.80 | 0 | 770 |
| K98MAN | 1002▲ +2 | 12 | 0 | 0 | 0 | 5 | 0.50 | 0 | 570 |
| antodu302 ✗ | 1504▼ -0 | 6 | 1 | 1 | 6 | 10 | 0.09 | 0 | 508 |
| Sappyguy10 (AI) | — | 2 | 2 | 0 | 0 | 12 | 0.03 | 0 | 160 |
| tykiboix (AI) | — | 1 | 1 | 0 | 0 | 2 | 0.09 | 0 | 80 |
| pailhid (AI) | — | 2 | 0 | 0 | 0 | 3 | 0.13 | 0 | 70 |
| Flynnar ✗ | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.