decode: proto 304 · 1846 stat syncs · 412 zone events · 724 soldier mappings · 6.37s · game 0.7.5.78
Factions: Japan vs Western Allies — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| BabkinDEAD | 964▲ +51 | 33 | 19 | 1 | 52 | 6 | 1.03 | 0 | 3623 |
| mxzfun | 1433▲ +38 | 37 | 15 | 1 | 10 | 13 | 0.69 | 0 | 2930 |
| KSNR-Amatsu_Rizu ✗ | 1199▼ -0 | 34 | 19 | 3 | 0 | 6 | 1.17 | 0 | 2445 |
| DeR_PePPeR | 1412▲ +18 | 54 | 5 | 0 | 1 | 9 | 0.96 | 0 | 1980 |
| mine_ado27@psn | 739▲ +2 | 21 | 6 | 1 | 0 | 10 | 0.60 | 0 | 1215 |
| Ap2223@live | 736▲ +0 | 15 | 8 | 0 | 3 | 10 | 0.42 | 0 | 882 |
| lasermoose21@live | 404▼ -0 | 19 | 4 | 0 | 1 | 12 | 0.38 | 0 | 819 |
| giobudd878@psn ✗ | 1448▼ -0 | 16 | 6 | 0 | 0 | 3 | 0.94 | 0 | 680 |
| GuiBooSkyMan (AI) | — | 11 | 4 | 0 | 0 | 9 | 0.25 | 0 | 609 |
| Travis2238@live ✗ | 400▲ +150 | 9 | 3 | 0 | 0 | 7 | 0.32 | 0 | 475 |
| 8jwjzy2qm (AI) | — | 4 | 0 | 0 | 0 | 2 | 0.40 | 0 | 184 |
| Milas27462 (AI) | — | 2 | 0 | 0 | 0 | 5 | 0.07 | 0 | 60 |
| FammyGrands (AI) | — | 1 | 0 | 0 | 0 | 2 | 0.08 | 0 | 30 |
| KSNR-miaawneko ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 聖園ミカ | 2008▲ +0 | 83 | 2 | 6 | 5 | 7 | 2.13 | 0 | 4149 |
| Rhaemar | 1505▼ -7 | 43 | 2 | 3 | 0 | 1 | 43.00 | 0 | 3950 |
| kKollya | 1335▼ -4 | 29 | 5 | 5 | 11 | 6 | 1.12 | 0 | 3630 |
| Sebbe#8 | 1439▼ -1 | 42 | 1 | 2 | 30 | 7 | 1.20 | 0 | 2763 |
| Embolado2019@live | 1034▼ -8 | 49 | 5 | 1 | 6 | 3 | 3.06 | 0 | 2578 |
| VillkissAnge | 1418 | 53 | 1 | 0 | 14 | 3 | 2.79 | 0 | 2360 |
| Colonel_rgb | 668▼ -21 | 50 | 6 | 1 | 0 | 9 | 0.64 | 0 | 2305 |
| Sir_Lancevrot | 1630▼ -19 | 51 | 7 | 0 | 0 | 5 | 1.76 | 0 | 2000 |
| B52_s | 400▼ -6 | 17 | 2 | 1 | 0 | 1 | 3.40 | 0 | 1080 |
| axe-10 | 400 | 7 | 2 | 0 | 0 | 3 | 0.47 | 0 | 405 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.