decode: proto 304 · 1006 stat syncs · 212 zone events · 359 soldier mappings · 1.48s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Homka532 | — | 31 | 16 | 0 | 1 | 4 | 1.00 | 1 | 2224 |
| CharlieBird | — | 16 | 12 | 0 | 0 | 4 | 0.67 | 2 | 2086 |
| zhu_sheng | — | 16 | 4 | 1 | 0 | 2 | 1.60 | 2 | 1605 |
| Storm#140 | — | 6 | 5 | 0 | 14 | 2 | 0.43 | 1 | 1596 |
| _B_a_n_a_n_7 | — | 19 | 6 | 0 | 0 | 4 | 1.12 | 0 | 1250 |
| D3m0n257408@live | — | 4 | 2 | 0 | 0 | 3 | 0.33 | 1 | 1065 |
| ГИНЯ | — | 15 | 2 | 0 | 1 | 2 | 1.36 | 1 | 1014 |
| Poshumim40rus#1 | — | 9 | 4 | 0 | 7 | 2 | 0.60 | 1 | 848 |
| Mrki3 | — | 2 | 0 | 0 | 0 | 1 | 0.25 | 1 | 345 |
| Yazin_ah73@psn | — | 5 | 0 | 0 | 0 | 4 | 0.23 | 0 | 180 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Scooby_Jew67 | — | 31 | 18 | 1 | 4 | 4 | 1.63 | 0 | 2100 |
| Strigon_X | — | 27 | 1 | 1 | 0 | 1 | 4.50 | 0 | 1361 |
| Miniboy361@live | — | 22 | 5 | 0 | 0 | 5 | 1.00 | 0 | 900 |
| Blaizer#5 | — | 20 | 5 | 0 | 0 | 3 | 1.18 | 0 | 800 |
| kirill_koshelev_#1 ✗ | — | 9 | 5 | 0 | 0 | 3 | 0.75 | 0 | 480 |
| ertgddd | — | 6 | 5 | 0 | 0 | 2 | 0.60 | 0 | 370 |
| upstairs-bucket9@psn | — | 6 | 0 | 0 | 0 | 3 | 0.46 | 0 | 303 |
| Pityu9@live ✗ | — | 1 | 1 | 0 | 0 | 2 | 0.11 | 0 | 190 |
| lenntorolo (AI) | — | 2 | 1 | 0 | 0 | 1 | 0.33 | 0 | 90 |
| votoms_x-1@psn ✗ | — | 1 | 0 | 0 | 0 | 1 | 0.33 | 0 | 30 |
| KyoCalime ✗ | — | 35 | 0 | 0 | 0 | 0 | 2.50 | 0 | 0 |
| Forknitie (AI) | — | 0 | 0 | 0 | 0 | 1 | 0.00 | 0 | 0 |
| sen12814997 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:20 | sector_3_c | Team 1 | 6 | CharlieBird, Homka532, zhu_sheng, Poshumim40rus#1 |
| 7:56 | sector_2_a | Team 1 | 3 | CharlieBird, D3m0n257408@live, zhu_sheng |
| 11:19 | sector_1_b | Team 1 | 4 | Storm#140, ГИНЯ, Mrki3 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.