decode: proto 304 · 2356 stat syncs · 886 zone events · 969 soldier mappings · 5.61s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| varicoki@psn | — | 146 | 42 | 3 | 0 | 8 | 3.40 | 0 | 7976 |
| napanpoKTNT@live | — | 87 | 33 | 0 | 38 | 8 | 1.78 | 0 | 5510 |
| Semga_Semgavich6@psn | — | 67 | 34 | 2 | 33 | 10 | 1.26 | 0 | 4875 |
| AminaButVeNc@psn | — | 73 | 29 | 1 | 0 | 5 | 2.35 | 0 | 3510 |
| larancarenger (AI) | — | 28 | 18 | 0 | 8 | 6 | 0.78 | 0 | 1988 |
| Awend84301 (AI) | — | 25 | 14 | 0 | 12 | 7 | 0.78 | 0 | 1926 |
| poppouts (AI) | — | 24 | 15 | 0 | 2 | 9 | 0.48 | 0 | 1372 |
| durker11 (AI) | — | 23 | 5 | 0 | 2 | 10 | 0.42 | 0 | 942 |
| NeverikGame (AI) | — | 14 | 9 | 0 | 0 | 8 | 0.32 | 0 | 810 |
| Scoutcustom5190@live | — | 11 | 4 | 0 | 0 | 3 | 1.10 | 0 | 520 |
| DEADNOTMIKADER (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| llWolfp4ckll@live | — | 84 | 64 | 2 | 16 | 1 | 16.80 | 0 | 7112 |
| Angry_Kiro@psn | — | 81 | 71 | 1 | 0 | 5 | 2.79 | 1 | 5795 |
| IIDavilVII@live | — | 84 | 72 | 0 | 20 | 5 | 3.36 | 0 | 5793 |
| CheezyGaming (AI) | — | 24 | 21 | 0 | 16 | 13 | 0.35 | 0 | 2349 |
| panther_321@psn | — | 33 | 24 | 0 | 0 | 8 | 0.82 | 0 | 2191 |
| Daniesiki (AI) | — | 20 | 19 | 2 | 6 | 12 | 0.28 | 0 | 1961 |
| Unnicolas4500 (AI) | — | 21 | 18 | 0 | 8 | 9 | 0.42 | 1 | 1763 |
| Paulir (AI) | — | 17 | 8 | 1 | 14 | 13 | 0.24 | 0 | 1712 |
| kaca3cuye (AI) | — | 20 | 16 | 0 | 0 | 14 | 0.25 | 0 | 1280 |
| rognornik1609 (AI) | — | 14 | 14 | 0 | 0 | 13 | 0.21 | 0 | 924 |
| DIO72179 (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 11:42 | sector_1_a | USSR | 4 | Angry_Kiro@psn, Unnicolas4500 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.