decode: proto 304 · 2894 stat syncs · 970 zone events · 974 soldier mappings · 5.43s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| 0_LinKolN_0 | — | 80 | 48 | 3 | 43 | 13 | 1.60 | 0 | 6388 |
| MaKs77779 | — | 66 | 22 | 2 | 14 | 8 | 1.50 | 0 | 4293 |
| dim33210 | — | 51 | 26 | 1 | 11 | 12 | 0.94 | 0 | 3980 |
| Пивнойвопрос | — | 42 | 23 | 1 | 12 | 10 | 0.78 | 0 | 3216 |
| Pota86rus | — | 59 | 28 | 2 | 2 | 13 | 0.87 | 0 | 3214 |
| UMPALUMPA#3 | — | 54 | 37 | 0 | 0 | 10 | 0.89 | 0 | 2950 |
| _саша4332 | — | 25 | 5 | 3 | 46 | 12 | 0.64 | 0 | 2368 |
| pavelkireev#1 | — | 31 | 21 | 0 | 0 | 7 | 0.79 | 0 | 1780 |
| Rkkamoskwa | — | 25 | 8 | 3 | 0 | 7 | 0.71 | 0 | 1690 |
| paradoxx26 | — | 11 | 1 | 1 | 0 | 5 | 0.65 | 0 | 500 |
| jacoon214 (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Merc57 | — | 80 | 21 | 2 | 36 | 8 | 1.63 | 3 | 6828 |
| Toreno220 | — | 42 | 31 | 1 | 54 | 8 | 0.66 | 2 | 6135 |
| hasimkececof | — | 73 | 43 | 2 | 0 | 13 | 0.95 | 3 | 5721 |
| ELf_na_tanke | — | 59 | 18 | 8 | 0 | 10 | 2.95 | 1 | 5105 |
| KoLpAk271 | — | 48 | 26 | 3 | 14 | 10 | 1.02 | 2 | 4703 |
| Lain5246 | — | 39 | 16 | 1 | 0 | 7 | 1.50 | 0 | 2520 |
| koroliow420 | — | 25 | 12 | 1 | 0 | 9 | 0.44 | 2 | 2402 |
| Tokyo_massacre | — | 33 | 9 | 1 | 0 | 6 | 1.83 | 0 | 2260 |
| Sebbe#8 | — | 29 | 20 | 0 | 0 | 15 | 0.40 | 0 | 1910 |
| Skrejty | — | 31 | 9 | 0 | 0 | 8 | 1.07 | 0 | 1770 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:20 | sector_1_a | USSR | 4 | KoLpAk271, ELf_na_tanke, Merc57 |
| 8:12 | sector_2_b | USSR | 9 | Toreno220, koroliow420, hasimkececof, Merc57 |
| 14:05 | sector_3_b | USSR | 4 | Toreno220, koroliow420 |
| 15:42 | sector_4_a | USSR | 5 | hasimkececof, Merc57 |
| 21:38 | sector_5_a | USSR | 5 | KoLpAk271, hasimkececof |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.