decode: proto 304 · 2000 stat syncs · 700 zone events · 741 soldier mappings · 7.37s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vladakmukov3 | 956▲ +20 | 89 | 53 | 3 | 0 | 13 | 1.56 | 0 | 5180 |
| vasa89964138913 | 707▼ -26 | 61 | 55 | 0 | 121 | 8 | 1.39 | 0 | 4780 |
| __rebec | 1610▲ +72 | 101 | 47 | 1 | 1 | 5 | 5.61 | 0 | 4704 |
| CountTun (AI) | — | 22 | 10 | 0 | 10 | 7 | 0.52 | 0 | 1314 |
| compyshi (AI) | — | 18 | 15 | 0 | 14 | 5 | 0.67 | 0 | 1184 |
| Sparcus (AI) | — | 14 | 13 | 0 | 0 | 3 | 0.67 | 0 | 1110 |
| omrensandy123 (AI) | — | 9 | 5 | 0 | 14 | 5 | 0.35 | 0 | 954 |
| Sprunch5807 (AI) | — | 15 | 12 | 0 | 0 | 5 | 0.50 | 0 | 900 |
| yep81yoe6z (AI) | — | 8 | 6 | 0 | 0 | 6 | 0.30 | 0 | 684 |
| Kixel17502 (AI) | — | 10 | 6 | 0 | 0 | 4 | 0.59 | 0 | 520 |
| jabuone (AI) | — | 1 | 0 | 0 | 0 | 0 | 0.17 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Akou1122 | 1526▼ -5 | 76 | 44 | 0 | 4 | 3 | 6.91 | 1 | 4816 |
| Jurkooos | 1256▼ -30 | 58 | 45 | 0 | 5 | 6 | 2.64 | 0 | 3376 |
| ibachauyu (AI) | — | 18 | 9 | 1 | 38 | 5 | 0.62 | 1 | 2749 |
| Duiryn (AI) | — | 14 | 11 | 0 | 34 | 7 | 0.30 | 1 | 2404 |
| laidbunny1 (AI) | — | 34 | 29 | 1 | 0 | 8 | 0.72 | 0 | 2295 |
| StormCall9 (AI) | — | 27 | 22 | 0 | 0 | 8 | 0.69 | 1 | 2095 |
| OGNB3X78412 (AI) | — | 28 | 19 | 0 | 0 | 6 | 0.67 | 1 | 1885 |
| Wayerfiser (AI) | — | 21 | 13 | 0 | 2 | 8 | 0.48 | 0 | 1519 |
| Noob42318 (AI) | — | 12 | 8 | 0 | 0 | 6 | 0.34 | 0 | 810 |
| theandedderosal (AI) | — | 12 | 10 | 0 | 0 | 6 | 0.29 | 0 | 650 |
| millake (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:29 | sector_1_a | USSR | 8 | Akou1122, OGNB3X78412, StormCall9, Duiryn, ibachauyu |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.