ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityInvasion (counter) · invasion · SQUADS · standard
2026-06-17 18:11start (UTC)
19:07length
698kills
Team 1winner

decode: proto 304 · 1784 stat syncs · 644 zone events · 719 soldier mappings · 3.2s · game 0.7.5.78

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
dan_2_91193012644.1005738
Xsenoy117361063.4404940
login1731961152072.5402750
Pungik (AI)3871041.8102120
matiascool123 (AI)201002240.9101794
legends55219 (AI)35150032.0601550
Blaze6979 (AI)16401230.8401176
ZazomDa62914 (AI)2190031.1701160
uq7eqd86w9 (AI)2570031.2501010
Emerystan (AI)15601631.150838

Team 2 (11)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
Spaun46@live50240062.1702513
BRUSPIDAN32698 (AI)221503280.4802284
Nophin (AI)1612036100.2802164
Mario13 (AI)171511670.4001714
GoodFlawer (AI)242100100.4501470
poppouts (AI)20160090.3801110
хаммам 14140041.000860
Detvot (AI)1160850.310794
STESLOWER (AI)19700100.340790
TheCoperiss21 (AI)10900100.190665
Darkmage79 (AI)721080.160505

Captures

no captures recorded

All decoded stats (307 values) — raw JSON

1–21 of 21 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playersquad_deathsassistskills_while_attacking_pointkills_while_defending_pointengineer_building_usagelong_range_killsengineer_rally_point_usagetank_killsbest_killstreak_riflebest_killstreak_submachine_gunheadshotskills_by_rifle_kindrifle_killssubmachine_gun_killskills_by_medic_kindbest_possessed_infantry_killstreak_10kills_by_sniper_kindbest_killstreak_grenadebest_killstreak_machine_gunengineer_ammo_box_usagegrenade_killskills_by_anti_tank_kindkills_by_assault_kindkills_by_mgun_kindmachine_gun_killstank_kills_by_medic_kindbest_killstreak_mortarfirst_bloodfortification_builtkills_by_engineer_kindkills_by_mortarman_kindkills_by_radioman_kindkills_by_tanker_kindkills_using_tanklauncher_killsmortar_killstank_kills_by_anti_tank_kindvehicle_tnt_kills
TOTAL3794518677124691140677495127871411398311747857152341471486733662191070863433231249516164311
dan_2_957381042372951191084133012112145221887539116739112441
Xsenoy4940101513347117107610361423207673301320647333211
login1731927509428247614875151212881536181918341393
Spaun46@live251395011236504461244219312599116351616
BRUSPIDAN32698 (AI)228488524692211821516116
Nophin (AI)2164808257101610103121818
Pungik (AI)212010052215382841071
matiascool123 (AI)17949865225201346101111
Mario13 (AI)1714901243817107215881
legends55219 (AI)15501016517435133115
GoodFlawer (AI)1470816453102412106211
Blaze6979 (AI)11761011419416103104651
ZazomDa62914 (AI)116010051184216349
poppouts (AI)111086145210201391161
uq7eqd86w9 (AI)10101024620425133271
хаммам86030591441414411439335992
Emerystan (AI)8381024413415833688
Detvot (AI)79455813561145644
STESLOWER (AI)7908022561019131071
TheCoperiss21 (AI)665859152101071049
Darkmage79 (AI)50586214387383211
1–21 of 21 players
per page

Weapon breakdown

1–25 of 179 weapon rows1238next ›
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Player WeaponKills
BRUSPIDAN32698Type 100 Paratrooper Smg5
BRUSPIDAN32698Japanese Type I Carcano3
BRUSPIDAN32698Thompson M1921 Jp3
BRUSPIDAN32698Arisaka Type 99 Long Sniper2
BRUSPIDAN32698Mp 28 Jp2
BRUSPIDAN32698Arisaka Type 381
BRUSPIDAN32698Arisaka Type 971
BRUSPIDAN32698Mp 34 Jp1
BRUSPIDAN32698Nambu Type 2A Smg1
BRUSPIDAN32698Nambu Type 97 Lmg1
BRUSPIDAN32698Type 97 Grenade1
BRUSPIDAN32698Type Hei Rifle1
Blaze6979Mosin M19074
Blaze6979Pps 42 Red4
Blaze6979Pps 433
Blaze6979Sks 443
Blaze6979Madsen1
Blaze6979Mosin M91 301
Darkmage79Arisaka Type 99 Long2
Darkmage7937Mm Type 941
Darkmage79Arisaka Type 99 Early Short1
Darkmage79Nambu Type 96 Lmg1
Darkmage79Nambu Type 97 Lmg1
Darkmage79Type 100 Paratrooper Smg1
Darkmage79Type 11 Lmg1
1–25 of 179 weapon rows1238next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.