decode: proto 304 · 2319 stat syncs · 486 zone events · 786 soldier mappings · 6.58s · game 0.7.5.78
Factions: Japan vs USSR — sides not determinable for this mode
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| niknovoaz1 | — | 79 | 46 | 2 | 33 | 5 | 2.19 | 2 | 6381 |
| kritik13 | — | 86 | 21 | 0 | 0 | 6 | 2.46 | 0 | 4673 |
| 8YkSuK0 | — | 61 | 19 | 2 | 2 | 5 | 2.54 | 2 | 4309 |
| GeckoBarjot | — | 57 | 17 | 1 | 5 | 8 | 1.43 | 1 | 3744 |
| Kagetogi | — | 36 | 12 | 4 | 5 | 5 | 1.89 | 0 | 3717 |
| temchik0404 | — | 38 | 20 | 0 | 6 | 6 | 0.88 | 3 | 3315 |
| Shadowbrazil | — | 42 | 14 | 2 | 8 | 4 | 1.68 | 1 | 3281 |
| koalbi489 | — | 31 | 9 | 0 | 8 | 5 | 1.41 | 0 | 2321 |
| Aleksandr_Letove | — | 19 | 6 | 0 | 0 | 4 | 1.19 | 2 | 1920 |
| shkvoren777 | — | 14 | 3 | 1 | 4 | 3 | 0.78 | 1 | 1328 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| MissMaggy | — | 35 | 8 | 5 | 3 | 5 | 1.94 | 0 | 3667 |
| PROMETEY1313 | — | 28 | 4 | 3 | 14 | 7 | 1.47 | 0 | 3054 |
| Aerient | — | 36 | 24 | 0 | 23 | 9 | 0.86 | 1 | 2810 |
| Neen303 | — | 35 | 21 | 1 | 0 | 10 | 0.83 | 0 | 2265 |
| baltik9 | — | 24 | 14 | 1 | 6 | 9 | 0.41 | 1 | 2081 |
| triaktriangle | — | 22 | 9 | 0 | 13 | 7 | 0.69 | 0 | 1387 |
| JAPANESESEX | — | 28 | 12 | 0 | 1 | 11 | 0.44 | 0 | 1224 |
| rossdk1927 | — | 10 | 5 | 0 | 0 | 12 | 0.12 | 1 | 960 |
| ABIGINK (AI) | — | 6 | 1 | 0 | 0 | 12 | 0.09 | 1 | 684 |
| DeanBucha | — | 50 | 0 | 3 | 0 | 0 | 1.19 | 0 | 0 |
| Darbit75 ✗ | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 4:12 | sector_3_a | Team 1 | 9 | niknovoaz1, temchik0404, 8YkSuK0, Aleksandr_Letove |
| 7:07 | sector_2_a | Team 2 | 8 | Aerient, baltik9, rossdk1927, ABIGINK |
| 14:37 | sector_2_a | Team 1 | 2 | niknovoaz1, temchik0404 |
| 17:42 | sector_1_a | Team 1 | 12 | temchik0404, Shadowbrazil, 8YkSuK0, shkvoren777, GeckoBarjot, Aleksandr_Letove |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.