decode: proto 304 · 2709 stat syncs · 1042 zone events · 1070 soldier mappings · 9.04s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| LeoTheSeaDog@live | — | 132 | 76 | 0 | 49 | 11 | 1.74 | 0 | 8322 |
| Volk2287123@live | — | 119 | 40 | 1 | 0 | 6 | 3.50 | 0 | 6215 |
| TheMamaduke@live | — | 115 | 45 | 2 | 0 | 9 | 1.98 | 0 | 5565 |
| bryaneoud (AI) | — | 38 | 25 | 0 | 26 | 10 | 0.69 | 0 | 2968 |
| fmcsmonst (AI) | — | 42 | 13 | 0 | 0 | 7 | 1.05 | 0 | 2191 |
| Dafasabrush@live | — | 48 | 16 | 0 | 0 | 3 | 3.69 | 0 | 2040 |
| lisis160113 (AI) | — | 29 | 16 | 0 | 14 | 7 | 0.66 | 0 | 1952 |
| Meniast (AI) | — | 25 | 9 | 0 | 0 | 6 | 0.83 | 0 | 1090 |
| ELSHish (AI) | — | 21 | 8 | 0 | 0 | 9 | 0.46 | 0 | 970 |
| chis33086 (AI) | — | 14 | 8 | 0 | 0 | 6 | 0.45 | 0 | 700 |
| Sparcus (AI) | — | 0 | 0 | 0 | 0 | 0 | 0.00 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| SeanJibs13@live | — | 167 | 150 | 1 | 0 | 14 | 1.55 | 2 | 11045 |
| MiszterC@live | — | 65 | 39 | 0 | 0 | 6 | 3.10 | 1 | 3755 |
| Blooderchenfre (AI) | — | 20 | 13 | 0 | 28 | 11 | 0.34 | 1 | 2614 |
| bancet (AI) | — | 18 | 9 | 0 | 28 | 13 | 0.25 | 1 | 2228 |
| gulal501201 (AI) | — | 27 | 20 | 0 | 0 | 9 | 0.59 | 0 | 2114 |
| NotManjo (AI) | — | 21 | 15 | 0 | 14 | 12 | 0.32 | 0 | 1734 |
| JuanKillets (AI) | — | 30 | 18 | 0 | 0 | 12 | 0.47 | 0 | 1695 |
| kamaman60367 (AI) | — | 22 | 8 | 0 | 0 | 11 | 0.34 | 1 | 1299 |
| jhabruburger (AI) | — | 14 | 6 | 0 | 2 | 10 | 0.28 | 0 | 844 |
| nickbar1223 (AI) | — | 15 | 6 | 0 | 2 | 6 | 0.45 | 0 | 784 |
| Deividwar20@live ✗ | — | 15 | 3 | 0 | 0 | 2 | 1.67 | 0 | 750 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 5:14 | sector_1_a | USSR | 9 | SeanJibs13@live, bancet, kamaman60367, MiszterC@live |
| 12:58 | sector_2_a | USSR | 2 | SeanJibs13@live, Blooderchenfre |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.