decode: proto 304 · 1936 stat syncs · 422 zone events · 725 soldier mappings · 5.93s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| RUsSian_Bias | 1871▲ +48 | 80 | 18 | 13 | 3 | 7 | 2.96 | 1 | 8260 |
| aiova_denis | 604▲ +20 | 42 | 33 | 0 | 0 | 6 | 1.68 | 0 | 2555 |
| auramoment2000 ✗ | 400 | 39 | 12 | 0 | 0 | 15 | 0.85 | 1 | 2240 |
| xanter78 | 742▲ +34 | 24 | 14 | 0 | 0 | 7 | 0.92 | 1 | 1805 |
| Anarchy33 | 539▲ +3 | 22 | 9 | 0 | 0 | 5 | 1.00 | 1 | 1510 |
| Yoindwer ✗ | 753▼ -8 | 17 | 15 | 0 | 0 | 12 | 0.41 | 0 | 1115 |
| Belkinsword#1 | 402▼ -5 | 17 | 5 | 0 | 0 | 10 | 0.35 | 0 | 1040 |
| Серега#40 | 474▼ -32 | 16 | 6 | 1 | 3 | 15 | 0.21 | 0 | 967 |
| 7k74t47kx (AI) | — | 6 | 3 | 1 | 0 | 14 | 0.08 | 0 | 410 |
| tyssuuu@live | 469▼ -12 | 9 | 1 | 0 | 0 | 3 | 0.47 | 0 | 370 |
| Berbedon87@psn ✗ | — | 1 | 1 | 0 | 0 | 1 | 0.14 | 0 | 60 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| vito_kelvis | 1089▲ +11 | 116 | 0 | 2 | 2 | 5 | 4.14 | 0 | 5633 |
| ПарнишкасКрыма | 1296▲ +13 | 61 | 16 | 0 | 21 | 5 | 2.26 | 0 | 3658 |
| RED_ALIFA | 1072▲ +72 | 44 | 5 | 4 | 2 | 4 | 3.67 | 0 | 3288 |
| Heretiq | 1422▲ +5 | 44 | 4 | 4 | 9 | 7 | 1.19 | 0 | 2745 |
| aigov | 1158▲ +4 | 52 | 4 | 3 | 1 | 7 | 1.49 | 0 | 2705 |
| ULITK1P1DRIL | 1423▼ -7 | 20 | 10 | 4 | 6 | 4 | 1.43 | 0 | 2527 |
| Стерженщик | 508▼ -54 | 18 | 4 | 0 | 3 | 6 | 0.64 | 0 | 1285 |
| Nafania_83 | 447▼ -34 | 25 | 1 | 1 | 2 | 1 | 2.08 | 0 | 1128 |
| Azzawi80@live | 400 | 15 | 5 | 0 | 0 | 7 | 0.43 | 0 | 660 |
| Danil29 (AI) | — | 6 | 4 | 0 | 0 | 5 | 0.16 | 0 | 308 |
| stupot2511@psn ✗ | — | 7 | 2 | 0 | 0 | 2 | 0.64 | 0 | 270 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 14:40 | sector_1_b | Japan | 9 | xanter78, auramoment2000, RUsSian_Bias, Anarchy33 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.