decode: proto 304 · 1325 stat syncs · 0 zone events · 657 soldier mappings · 2.63s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| ZayneIsCool8235@live | 1409▲ +11 | 218 | 0 | 2 | 0 | 1 | 43.60 | 0 | 10300 |
| SSAREd56@live | 1525▼ -3 | 76 | 16 | 0 | 1 | 4 | 2.92 | 0 | 3249 |
| AlohaLegos@live | 855▼ -12 | 59 | 9 | 0 | 8 | 8 | 1.79 | 0 | 2675 |
| SpartenDefender@live | 400 | 42 | 4 | 1 | 0 | 2 | 8.40 | 0 | 2165 |
| TafakMan66499 (AI) | — | 14 | 11 | 0 | 14 | 2 | 1.00 | 0 | 1774 |
| overaduong123 (AI) | — | 23 | 11 | 0 | 4 | 1 | 3.83 | 0 | 1284 |
| zx146cns5w (AI) | — | 18 | 15 | 0 | 0 | 1 | 1.80 | 0 | 1034 |
| NovileImsta (AI) | — | 8 | 3 | 0 | 0 | 1 | 1.33 | 0 | 364 |
| panation (AI) | — | 7 | 2 | 0 | 0 | 0 | 1.75 | 0 | 350 |
| AnnicuSorn (AI) | — | 5 | 3 | 0 | 0 | 1 | 0.50 | 0 | 310 |
| ziaoskamacan181 (AI) | — | 7 | 0 | 0 | 0 | 0 | 1.40 | 0 | 0 |
| Anister19579 (AI) | — | 4 | 0 | 0 | 0 | 0 | 0.80 | 0 | 0 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Horizonjose@live | 1014▲ +8 | 25 | 14 | 2 | 39 | 4 | 0.93 | 0 | 3197 |
| Sgtquackers356@live | 611▼ -28 | 29 | 27 | 1 | 0 | 4 | 1.61 | 0 | 2265 |
| juirikp331 (AI) | — | 10 | 9 | 0 | 12 | 9 | 0.20 | 0 | 1068 |
| Aisofling (AI) | — | 4 | 2 | 0 | 12 | 9 | 0.07 | 0 | 714 |
| TrillyDongs (AI) | — | 12 | 5 | 1 | 0 | 9 | 0.24 | 0 | 680 |
| Facer40192 (AI) | — | 12 | 4 | 0 | 2 | 9 | 0.26 | 0 | 554 |
| Joexuse (AI) | — | 7 | 3 | 0 | 4 | 10 | 0.12 | 0 | 539 |
| Prodek312 (AI) | — | 9 | 5 | 0 | 0 | 10 | 0.16 | 0 | 420 |
| fispadimarecar (AI) | — | 7 | 6 | 0 | 0 | 10 | 0.12 | 0 | 410 |
| Commandrome (AI) | — | 6 | 4 | 0 | 0 | 9 | 0.11 | 0 | 310 |
| EXETON (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
| alouri196 (AI) | — | 3 | 0 | 0 | 0 | 0 | 0.60 | 0 | 0 |
no captures recorded
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.