ENLISTED ROLL CALL

every match, every player, every stat

Manchuria CityDomination · domination · SQUADS · standard
2026-06-17 22:28start (UTC)
14:33length
479kills
Team 2winner

decode: proto 304 · 2445 stat syncs · 796 zone events · 538 soldier mappings · 4.52s · game 0.7.5.78

Scoreboard

Factions: Japan vs USSR — sides not determinable for this mode

Team 1 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
mzhaviaaa#21044▼ -18484201542.2914629
Furythar (AI)241802060.7513759
4EL1337861▼ -9645300027.5003310
TheDarkDogg (AI)19170050.6302830
DLICAKIBRUNST (AI)241602841.0902674
Guinquung (AI)1580060.5202420
laidbunny1 (AI)13110070.3811595
PanryBoyneMC (AI)6411650.1901564
LimTuaks (AI)13100050.4211500
jereilvallmus (AI)760040.3501365

Team 2 (10)

PlayerEloKillsObj KVehEngSqd DK/DCapsScore
WARZONE2281724▲ +141198922944.10210124
VIDESI26193 (AI)1450030.9323560
Saule96251 (AI)19150040.9023135
xxtatercz (AI)11801850.3822734
soncei (AI)21170040.9512630
ctatavilAdis (AI)1480040.7022240
Fordechen (AI)17110040.7412125
TaiMiniel98 (AI)1180440.5222124
Scp1kn (AI)19170021.7312110
blankov (AI)730050.2521775

Captures

1–5 of 5 captures
per page
Time ZoneTeamSoldiersCredited players
1:44streetTeam 16mzhaviaaa#2, LimTuaks
1:49capzone[poly]Team 210TaiMiniel98, Saule96251, ctatavilAdis
2:36hotelTeam 17Furythar, laidbunny1
3:01streetTeam 225WARZONE228, blankov, TaiMiniel98, Saule96251, Fordechen, ctatavilAdis, xxtatercz, Scp1kn, VIDESI26193
4:33hotelTeam 210WARZONE228, blankov, xxtatercz, VIDESI26193, soncei
1–5 of 5 captures
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All decoded stats (305 values) — raw JSON

1–20 of 20 players
per page
Playerbattle_score battle_timebest_possessed_infantry_killstreakdeathsfriendly_fire_squad_spawnskillskills_by_playerkills_while_attacking_pointkills_while_defending_pointpoints_capturedsquad_deathsassistsengineer_building_usageengineer_rally_point_usagelong_range_killsbest_killstreak_submachine_gunheadshotssubmachine_gun_killsartillery_killsbest_killstreak_artilleryfortification_builtkills_by_assault_kindkills_by_engineer_kindkills_by_radioman_kindtank_killsbest_killstreak_grenadebest_killstreak_machine_gunbest_killstreak_meleebest_killstreak_riflebest_killstreak_semiautobest_possessed_infantry_killstreak_10first_bloodgrenade_killskills_by_anti_tank_kindkills_by_apc_driver_kindkills_by_medic_kindkills_by_mgun_kindkills_by_paratrooper_kindkills_by_rifle_kindkills_by_tanker_kindkills_using_tanklauncher_killsmachine_gun_killsmelee_killsrifle_killssemiauto_killstank_kills_by_anti_tank_kindtank_spots
TOTAL5820314393844761034663272291146287726464656341101082548331912014111175176383628283101331621
WARZONE2281012477823295119966128541114143822928615162214111753831621
mzhaviaaa#246297659215484026163477116122132119120163610133
Furythar (AI)3759671432724141444651010
VIDESI26193 (AI)3560764315314814633
4EL13373310804962454525512517617172828
Saule96251 (AI)3135723421519987542
TheDarkDogg (AI)2830667230619131074531
xxtatercz (AI)273470822951143545399
DLICAKIBRUNST (AI)2674725422524141331421414
soncei (AI)263071632252114134342
Guinquung (AI)242067932961510443631
ctatavilAdis (AI)2240733320514853444
Fordechen (AI)21257153235178923441
TaiMiniel98 (AI)212473612151156234322
Scp1kn (AI)211075931131914143222
blankov (AI)177571812867421456
laidbunny1 (AI)15956331348136472721
PanryBoyneMC (AI)156469023266522152881
LimTuaks (AI)15006982316135552541
jereilvallmus (AI)136571122057542246
1–20 of 20 players
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Weapon breakdown

1–25 of 135 weapon rows1236next ›
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Player WeaponKills
4EL13377 62Mm Dt17
4EL1337Ppd 3417
4EL133745Mm 20K11
DLICAKIBRUNSTMosin M19078
DLICAKIBRUNSTMosin M916
DLICAKIBRUNSTMosin M91 304
DLICAKIBRUNSTMadsen2
DLICAKIBRUNSTPpd 342
DLICAKIBRUNSTBerezin Smg1
DLICAKIBRUNSTF11
DLICAKIBRUNSTMosin M441
FordechenMp 28 Jp5
FordechenThompson M1921 Jp3
FordechenType 89 Mortar3
FordechenArisaka Type 38 Carbine2
FordechenMp 34 Jp2
FordechenFn Browning Auto 51
FordechenNambu Type 2A Smg1
FurytharPpk 426
FurytharMosin M914
FurytharPpd 344
FurytharMadsen2
FurytharMosin M442
FurytharMosin M91 302
FurytharBerezin Smg1
1–25 of 135 weapon rows1236next ›
per page

any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.

Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.