decode: proto 304 · 2109 stat syncs · 0 zone events · 829 soldier mappings · 4.69s · game 0.7.5.78
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| him_duncan225@psn | 1140▲ +35 | 90 | 55 | 0 | 37 | 6 | 2.20 | 0 | 6454 |
| Ahh_achunkshark1@psn | 1200▼ -71 | 51 | 39 | 2 | 0 | 6 | 2.32 | 0 | 4354 |
| Sendotin72699 (AI) | — | 44 | 22 | 1 | 0 | 8 | 1.10 | 0 | 3412 |
| QiangWWarleo (AI) | — | 38 | 18 | 0 | 18 | 8 | 0.81 | 0 | 3271 |
| G_Hitta187@psn | 975▼ -24 | 41 | 23 | 0 | 0 | 6 | 1.58 | 0 | 2788 |
| PLSaburrilo (AI) | — | 32 | 15 | 1 | 8 | 8 | 0.74 | 0 | 2757 |
| Room41692 (AI) | — | 36 | 19 | 2 | 0 | 10 | 0.69 | 0 | 2564 |
| lalo57 (AI) | — | 29 | 21 | 0 | 4 | 7 | 0.76 | 0 | 2218 |
| Milimme48292 (AI) | — | 15 | 10 | 0 | 0 | 5 | 0.47 | 0 | 1188 |
| Seefofishal@psn ✗ | 694▼ -49 | 4 | 0 | 0 | 4 | 3 | 0.31 | 0 | 493 |
| kq9huojy8 (AI) | — | 5 | 1 | 0 | 0 | 1 | 0.71 | 0 | 220 |
| Player | Elo | Kills | Obj K | Veh | Eng | Sqd D | K/D | Caps | Score |
|---|---|---|---|---|---|---|---|---|---|
| Longcut35@psn | 1141▼ -2 | 47 | 8 | 2 | 0 | 3 | 4.70 | 0 | 3570 |
| Bush_Indian_519@psn | 1238▲ +6 | 55 | 15 | 1 | 19 | 5 | 2.62 | 0 | 3342 |
| stilley84116 (AI) | — | 40 | 24 | 1 | 0 | 7 | 1.05 | 0 | 2360 |
| TheDarkDogg (AI) | — | 30 | 12 | 1 | 12 | 9 | 0.60 | 0 | 2004 |
| rsx77250 (AI) | — | 42 | 9 | 0 | 4 | 11 | 0.66 | 0 | 1802 |
| Novaza14116 (AI) | — | 33 | 11 | 0 | 0 | 7 | 0.69 | 0 | 1714 |
| THEAFKIOSATO (AI) | — | 31 | 14 | 0 | 0 | 8 | 0.74 | 0 | 1527 |
| invicon12146 (AI) | — | 22 | 10 | 0 | 0 | 6 | 0.67 | 0 | 1134 |
| MnothatPeng (AI) | — | 18 | 5 | 1 | 0 | 8 | 0.44 | 0 | 1074 |
| Vilet14392 (AI) | — | 17 | 7 | 0 | 0 | 6 | 0.47 | 0 | 804 |
| ArKStation_22@psn ✗ | — | 8 | 8 | 0 | 0 | 2 | 0.73 | 0 | 480 |
| Time ▲ | Zone | Team | Soldiers | Credited players |
|---|---|---|---|---|
| 3:16 | sector_1 | Japan | 0 | |
| 5:43 | sector_1 | Japan | 0 | |
| 10:46 | sector_2 | Japan | 0 | |
| 20:14 | sector_2 | Japan | 0 | |
| 22:46 | sector_3 | Japan | 0 |
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.